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RE: Patch Notes - 1.5.13

 
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5/3/2013 18:51:12   
Hun Kingq
Member

I put my tech at 96 (30-36) and at max Plasma Cannon I get 60-66 energy damage I looked at a merc max Bunker Buster at 96 (30-36) and he gets 61-67 physical damage. I brought this unfair issue up with Rabble and Titan but as I can see it was not address in this update and with more players having high tech builds it gives the Blood Mage that rather use Plasma Cannon than Bludgeon a tougher struggle to win battles especially in 2vs2 it is bad enough we have to deal with ridiculously weak multis but can't the Blood Mage have more choice of powerful skills than just Bludgeon?

Comparison
tech 96 (30-36)

Plasma Cannon 60-66 energy damage
Bunker Buster 61-67 Physical damage

Since the increase in tech abuse builds because of the Infernal Android getting players cheap wins why not give the Plasma Cannon a buff? Why not give fire ball a buff? Why not give Plasma Rain a buff so it can be a viable skill to use in 2vs2 once again?
Epic  Post #: 51
5/3/2013 18:53:28   
King Helios
Member

Really man? 1 extra damage? I wouldn't get out of bed for 1 extra damage.
AQ MQ AQW Epic  Post #: 52
5/3/2013 18:54:56   
Ranloth
Banned


Tl;dr - BM needs a buff, they suck. Old story. They don't, they really don't. They are balanced as they are.
AQ Epic  Post #: 53
5/3/2013 19:00:05   
Dual Thrusters
Member

lol my old OP massacre build works again :P
MQ AQW Epic  Post #: 54
5/3/2013 19:20:10   
kosmo
Member
 

all classes r quite balanced right now, just give more strategy skills 2 tm and mercs (5 focus merc can be rlly good but still having a few issues). i like bot changes, it makes special abilitys alot more usefull and strategic, i still think bots need a 2 dmg points buff but even like this its nice.
massacre build is never been Op in all ed history....

< Message edited by kosmo -- 5/3/2013 19:21:30 >
Epic  Post #: 55
5/3/2013 19:52:13   
King FrostLich
Member

This seems to be good. Now that my bot has the same damage as my aux. I wouldn't mind this. But whats with the NPC's nerfed to 100 times a day now? Not like someone even does that.
Epic  Post #: 56
5/3/2013 19:55:53   
Ranloth
Banned


It only applies to Credits rewards (and Exp early on; until Level 10). Those who are farming for Pelts will probably fight a lot, especially if they are within the level range. Drops do drop even past the 100 fights limit.
AQ Epic  Post #: 57
5/3/2013 20:05:12   
kittycat
Member

The update is kinda making focus builds at a disadvantage now our damage output is reduced like crazy.
AQ MQ  Post #: 58
5/3/2013 20:09:33   
Mother1
Member

@ kittycat

Well people here moaning and groaning that focus builds were OP when in reality it was a few classes OP and those OP with it were abusing the infernal android. So now focus got it nerf by 7 points of damage.
Epic  Post #: 59
5/3/2013 20:11:32   
Ranloth
Banned


Not really no. It's on par with your other weapons as long as you invest into stats equally (hence why Focus). Give or take, depends on whether you'll be leaning for defence (Dex/Tech - latter improves the Bot's damage) or offence (Str/Support), so you may end up having one stronger than another but at cost of some offence/defence.

With the change, players shouldn't be afraid to go non-Focus and suffer from lower damage - not necessarily abusing one or two stats. Not mentioning that Bots are more viable for those who don't go Focus (say have Focus 3 at higher level), due to higher base damage and lower bonus from Focus. So whilst they may have an ability - defensive (Assault Bot) or offensive (Gamma Bot/IA) -, they won't have to go Focus 4 or 5 to get something out of it. Likewise with effects such as Chomp or Color Blast - they do have lower damage and effect attached to it, but those with lower Focus would usually hit for low damage thus setting them back a bit too much. Now, it isn't that bad.
AQ Epic  Post #: 60
5/3/2013 20:44:09   
kittycat
Member

but they could've buffed focus to be better suitable for lower-level players, i.e. Base at 7, only 4 tiers.
AQ MQ  Post #: 61
5/3/2013 21:06:47   
kosmo
Member
 

The limitation to npc credit rewards isnt that bad.You can kill 100 mechachillids and then pass to brachylagus s emerals.Still a much faster way to farm credits.The limitation to npc was, in my opinion, for those tech mages and mercenaries that manage to kill mechachillids with 3 hits (expecially at lower lvls) and farm insane amount of credits.For example a lvl 20 tech mage could stop pvp and buy full upgraded equipment simply by farming credits for a few days (you can make over 2k in an hour with it).This didn t sound fair to me expecially for other low lvl players.
Epic  Post #: 62
5/3/2013 21:12:10   
kaiseryeux21
Member

pretty good update. Bot deserve's the little nerf. Makes them more strategic to use. Not a sure killing machine.

The npc limitation is not really necessarily. I really can't understand why they limit the credits gain. Are people abusing npc's too much?? i dont think so. im sure 90% of the players would not battle npc for more than 50 times a day. It just makes it really really boring.
DF Epic  Post #: 63
5/3/2013 21:17:05   
EDOfficialBroskie
Member

I've been waiting for this, but since it got increased, I only got 2 spores...
Epic  Post #: 64
5/3/2013 21:18:51   
kosmo
Member
 

@Kasieryeux32.Well if I had the possibility to kill over 1500 npcs in a day i guess I would ve abused of them and now I would have a bank :)

< Message edited by kosmo -- 5/3/2013 21:19:59 >
Epic  Post #: 65
5/3/2013 21:25:58   
kaiseryeux21
Member

^^ its your call if you want to battle npc's for 24 hours. hope u can keep up with the extreme boring and sleepy battles over and over again.
I know it's the dev's purpose to limit npc credit gain in order to make players back to pvp battles. Nice move, if only they will add more battle drops and rewards later which will definitely bring more excitement to PVP battles.

< Message edited by kaiseryeux21 -- 5/3/2013 21:26:43 >
DF Epic  Post #: 66
5/4/2013 2:03:52   
midnight santa
Member

I just happy no more infernal android kill me with super damage -_-
Epic  Post #: 67
5/4/2013 2:08:11   
RageSoul
Member

quote:

NPC credit rewards now limited to 100 wins per day.

Why...?

< Message edited by RageSoul -- 5/4/2013 2:10:17 >
AQW Epic  Post #: 68
5/4/2013 2:20:37   
midnight santa
Member

No offense but you just recycle the Founder Bike to make this Botanical Bike -_-
Epic  Post #: 69
5/4/2013 2:59:40   
Thesoulweaver
Member

23 purified spores, and Arbor Warrior(at Last)
MQ AQW  Post #: 70
5/4/2013 3:07:26   
Blitzex/Sr. Zeph
Banned


Devs are really bugging me right now..
Raising the Purify spores drop, seriously..

This is just rewarding the lazy ones, and screwing those who went hard the first couple of days
Epic  Post #: 71
5/4/2013 3:08:50   
ansh0
Member

^How is it screwing you up?

You didn't lose anything, did you?
Epic  Post #: 72
5/4/2013 3:10:46   
Blitzex/Sr. Zeph
Banned


The fact that if i made as much wins as before the increase, compared to know, i would have gotten double the spores, which i didnt, thats how.

< Message edited by Blitzex/Sr. Zeph -- 5/4/2013 3:11:29 >
Epic  Post #: 73
5/4/2013 3:18:32   
ansh0
Member

It still wouldn't have mattered.
Epic  Post #: 74
5/4/2013 3:27:21   
romanu
Member

focus nerf? about time.
Caster TM should be next on the list. Ever since they buffed assimilate, nerfed block, they have very high energy pool.
Post #: 75
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