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botanical hazard special

 
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5/5/2013 15:41:21   
aurther13th
Member

ok so if all the specials on the other bots can only be used once then why the heck do you get to use botanical hazards special over and over. it doesnt even require anything, as soon as the opponent has lost poison, either healing or after 4 turns, you can turn around and poison them again, over and over. its the stupidest thing. the poison skills require energy to use so unless you have 100 energy you might use it twice, if your not healing, or if you use generator. So if you get to use botanical hazards special over and over then i think the specials for all the other bots should be the same, bunny bot, IA, gamma bot, yeti, ect. or hazards special should be the same as the others, one time use ONLY. hazard was brought out right after the bunny but yet the bunny special is one time use. makes no freakin since.
Epic  Post #: 1
5/5/2013 15:43:20   
Dual Thrusters
Member

Because you can get rid of it after one turn by healing.

And also assault bot can be used multiple times too :P
MQ AQW Epic  Post #: 2
5/5/2013 15:44:34   
Xendran
Member

1. You can soft counter it with high HP, making the special often less useful than the regular attack
2. Not every special has to be equal. The stronger ones are one time use because of how crazy they can be. Bunny is never a good example because it's very poorly designed.
3. You can hard counter it with field medic
4. No bloodlust
5. No Blood Commander
6. There will likely be an armor passive core that lowers poison damage.
AQ DF Epic  Post #: 3
5/5/2013 15:49:55   
aurther13th
Member

ok well if bunny was so poorly designed then why is it a one time use?
and by countering with field medic it would just be a waste of energy and a turn.
with assault bot special being usable many times its because your also wasting a turn but still have a debuff effect.
Epic  Post #: 4
5/5/2013 15:53:56   
Ranloth
Banned


Having to rely on strategy and right timing for the Bunny =/= it's poorly designed. Quite the opposite - it gives ED what it may lack, which is strategy.
AQ Epic  Post #: 5
5/5/2013 15:55:47   
Xendran
Member

quote:


ok well if bunny was so poorly designed then why is it a one time use?


....because it's poorly designed. That question partially answeres itself. The fact that it's so easy to completely avoid AND is one time use makes it poorly designed. The idea is good, but strike being such an unimportant factor in the majority of battles severely gimps its useability.

quote:

and by countering with field medic it would just be a waste of energy and a turn.


Most of these poison specs are dealing 8*4 damage. If you take one of these hits and are at full health minus the 3 from the hit, medic is still healing you for 24+3 unreroutable damage.
If you're at BELOW full health, you're healing for your left over hp + 24. If you get poisoned for 8 and have 40/80 health left, you're actually negating 64 damage.
In some ways, it can actually make field medic MORE powerful.


< Message edited by Xendran -- 5/5/2013 15:56:35 >
AQ DF Epic  Post #: 6
5/5/2013 15:56:42   
aurther13th
Member

using the bunny bot at the right time is like knowing when to heal with the hazard special. its just timing.
Epic  Post #: 7
5/5/2013 15:58:56   
Ranloth
Banned


Exactly, although sometimes Hazard is pitifully easy to usse but in 2v2, you may end up wasting the Bot horribly. In 1v1 too but not as much.
AQ Epic  Post #: 8
5/5/2013 15:59:31   
Xendran
Member

Just because something has the ability to be used with proper timing or in a strategic way does not make it well designed within the context of the game.
AQ DF Epic  Post #: 9
5/5/2013 16:04:45   
aurther13th
Member

all i am saying which is the whole point of the post is why can you use hazards special over and over. besides the assault bots i believe its the only one you can do it with
Epic  Post #: 10
5/5/2013 16:08:52   
Xendran
Member

You can do it with gamma bot as well. And i already explained why you can use it over and over.
It's not like battles are long enough to ever be hit by it more than twice anyway.

< Message edited by Xendran -- 5/5/2013 16:09:11 >
AQ DF Epic  Post #: 11
5/5/2013 16:10:59   
aurther13th
Member

ok then why cant you use bunny bot over and over? its not like if you get hit by it that it wouldnt be easy to get around. all you do is use aux, gun, skill, ext
Epic  Post #: 12
5/5/2013 16:13:00   
Xendran
Member

I'm not going to go in circles with you on this. You're ignoring everything i say.
You cannot use bunny over and over because it's poorly designed. You SHOULD be able to reuse it because of how easy it is to avoid.
AQ DF Epic  Post #: 13
5/5/2013 16:18:15   
aurther13th
Member

ok so your saying that the reason you cant use bunny over and over is bc of its poor design. but yet with the hazard design you can use it over and over. that makes about no since
Epic  Post #: 14
5/5/2013 16:31:07   
Xendran
Member

No.
The fact that you can only use the bunny once with how easy it is to avoid IS the bad design.
AQ DF Epic  Post #: 15
5/5/2013 16:38:48   
Blitzex/Sr. Zeph
Banned


Bunny's special isnt repeatable because it would OP the tanks..
Imagine, you out of cores/energy. So, you use gun and aux, leaves you with a strike. So, you skip, but then the tank uses it again.
And the cycle continues..

Would be OP if you ask me, so no it is not due to a poor design, but due to potential Opness.
Epic  Post #: 16
5/5/2013 16:41:26   
Xendran
Member

I never said INFINITE reuses. More than one, though.
2 is the sweet spot, 3 is somewhat overkill.
AQ DF Epic  Post #: 17
5/5/2013 19:38:31   
Stabilis
Member

The Bunny could also use the once suggested time duration. It's effect would remain for 4 turns, so if an enemy had all 4 weapons (not including attack skills), they would use up their Sidearm, Auxiliary, and Robot, forcing an enemy with no other options (still unlikely) to Strike, making the special attack useful at least once.
AQ Epic  Post #: 18
5/5/2013 21:42:26   
Mother1
Member

@ depressed

The bot attack lasts 3 turns not 4.
Epic  Post #: 19
5/5/2013 21:48:14   
TRizZzCENTRINO
Member

@above he meant, buffing it to last 4 turns rather than 3 turns
MQ AQW Epic  Post #: 20
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