mahasamatman
Member
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I think the class is a wee bit too powerful. It feels much more like tier 3 than 2. It has 2 extremely powerful attacks (dragon and rage) plus a guaranteed crit, awethur's, and other attacks having good damage, so it's very good on the offense. The elemental locks slightly reduce versatility, and long cooldowns reduce long-term damage, but the offensive is still overwhelming. it has shield, heal HP, heal MP, vortex, a FOUR-TURN STUN (that has 3 hits!), and heroes (a really good debuff), so it's very good on the defensive as well. I defeated the impossible crawler with it quite easily, without using potions. It has offensive powers not much weaker than those of Riftwalker, and much better offensive, making it very powerful in terms of tier 3. I would suggest reducing the stun to the usual 3 turns, and maybe have heroes give -40% BTH instead of 50%, and it will be more balanced. The 4-turn stun has a huge impact on the battle course, especially with a 3-hit attack. It is simply too much.
< Message edited by mahasamatman -- 5/2/2015 3:03:17 >
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His followers called him Mahasamatman, and claimed he was a god. He never claimed to be a god, but then, he never claimed not to be a god. Circumstances being what they were, neither admission could be of any benefit. Silence, though, could.
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