Kazuki_Kitsuki
Member
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@Tigirosa: I've always wondered about that other debuff skill... Actually, from what I just read, its quite useful. If you used 'wake' to reduce an enemy's resistance to darkness by 100, and they're undead like Sek Duat, using 'shadow' will double your damage to the monster, making it like you are using a weapon they are incredibly weak to in spite of using the NSoD. As for dropping the cost of the skills, using 'dark aura' cuts the costs in half, extending how long the armor can go on for. The only skills I think need to be changed are 'split strike,' because so few enemies use mana, and 'break,' because its only one hit from what I can see. Also, as pointed out repeatedly, the animations are in need of updating. All in all, its the complete opposite of DragonLord, which is all about wearing the opponent down with a near unbreakable defense and multiple elemental attacks. Doom knight is destruction, DragonLord is protection. Two sides of the same situation: the surrounding army and the besieged.
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