Necromantres
Member
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Well like i see the tings, in order for a hit to stun you,the hit should be very strong...hiting 3 it's like you accidentaly scratch someone with your fingernails, how should that hit actualy stun. Now about your idea it would be a nice idea, folowing the logic if something make you unconscious you don't feel the full pain of the hit, but it might unbalance things a bit like maul (defence ignored+dmg increase from your idea or in order to stun you invest skill points and you'll basicaly have higher skill points= higher chance to do smaller dmg, *) *If we talk about a merc strengt build, different build may have a different outcome.
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