ED Divine Darkness
Member
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would it make it worthless? bloodlust is an ability which relies on hitting hard. and it is unfair to other players who dont have bloodlust or are using a tanking bloodlust build against str with bloodlust. they get too much hp back. str+ bloodlust seems to get one of the highest win rates a have seen in omega( 95ish). bloodlust is the main problem, aswell as bludgeon scaling with it. or increasing ur damage with a smoke. it is overwhelming to many, bloodlust is too strong when abusing it with bloodlust and str. and to add to that, the bm class has deadly aim. a deadly combo. so it needs to be changed. glass cannons are strong, but they have ok win ratios( 85ish). abuse needs to be stopped. abuse of something, with a stat so high. it depends on the class, but abuse is too strong on some classes( not tm). is bloodlust the problem? it is fine on bounty. i think bm needs a new passive to replace bloodlust. i dont have any problem fighting them, but some ppl do. so give it a passive that increases damage done by 10% (on auto attacks only so it isnt op) at lvl 35 and a 10% enhanced rage power(fixed %) maybe give a passive that reduces the % of damage taken? they both seem very good ideas to me, but the first passive is very similar to db, but is much weaker.
< Message edited by ED Divine Darkness -- 9/4/2013 14:06:17 >
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