Jekyll
Member
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@Epic Have you tried TLM? I, for one, can tell you that TLM is the absolute weakest right now. Poison needs 33 EP to reduce the opponents HP by 5-13-13-13 (44). This is around 85% of the average heal used by high level players. Adding in how the TLM himself will need to heal too, there is only enough energy in the battle to use poison effectively two times at best. It's not just me saying TLMs are the weakest. Veteran players like me who I have spoken to in-game concur as well. If TLMs are not last, they are second to last. In fact, TLMs and CH can just share the last spot. Dead. Last. The build you talk about was decent, but not the best. And that was 24 hours ago before the update. Right now, it is obsolete. 1) A High HP poison build comes with low defenses, which will be wiped out in a few turns by any class. You have to waste 1 turn to heal, 1 turn for battery, and 1 turn to do 5 damage with a grenade, essentially guaranteeing a loss. Mark of Blood regains the poision damage easily. A simple level 6 heal will also wipe out your poison. A high level EMP can also force you to waste a turn to get back the EP you need. 2)A Tank poison build will only prolong defeat. You cannot outlast the looping TM, and neither can you outlast classes with decent damage output. Without the passive armour, which wastes 1 turn and lots of EP too, a Tank build will not work at all. Actually, tank builds no longer work effectively simply because you must keep refreshing the passive armour every 4 turns at a high EP cost. By the time you've set up your defenses, you are left with almost no HP. As I see from your post in another thread, you are one of those TMs using the OP looping build. That's precisely why you don't find anything wrong with balance. You are using the most OP class right now, and not one of the stragglers near the bottom. You have to change class to TLM and experience it first-hand if you really want to claim that TLM is the strongest right now.
< Message edited by Jekyll -- 11/9/2013 8:47:57 >
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