ED Divine Darkness
Member
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my earlier idea for a change to MoB: quote:
bloodletting: deals 3 fixed damage to the opponent( no rage given), while returning some to your own hp. no warmup: 5 cooldown. no cost. level 1: 6 hp return level 2: 7 hp return level 3: 8 hp return level 4: 9 hp return level 5: 10 hp return level 6: 11 hp return level 7: 12 hp return level 8: 13 hp return level 9: 14 hp return level 10: 15 hp return this would be altered so that it is 2 turn cooldown and the numbers are buffed by 7 and restore energy, not hp.
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