Ok, so we have this new& improved soulweaver... which is weaker than the old one.
instead of a super-multi that does 450%, it has a regular multi. the meditation is a bit more useful, and generally the non-DA side has improved (since there's no need to wait for the 'super' attack).
i have no idea how the new soulweaver buffs/debuffs work, but it seems they are just like the old ones except for their names, which give zero information about what they do.
oh, and banish creates some does-nothing debuff.
other than that, nothing seems different. overall, the lost of the overpowered multi is the greatest change.
EDIT: ok, multi was also changed in old SW, apperantly. and the debuffs seem powerful. i was wrong.
in addition, Aegis also seems to become weaker. just as with the MSW, the awesome 600% multi became a regular multi. ice domain seems to do slightly less damage, too.
the frozen serpent is an improvement, and so is the shield (that protects the PC too). the limit break is rarely useful, shatter was useless.
overall, the most powerful ability of old aegis (hailstorm) is now gone, and traded for other utility skills.
EDIT: erased some unrespectful thing i hgave said. i realize i was wrong about.. well, pretty much everything in this post. sorry.
< Message edited by mahasamatman -- 8/2/2014 14:01:48 >