Scyze
Member
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Omega has brought out a lot of new things; with the latest update, we saw new BankBots, which is almost like the bank in AQW. We are still getting new content every week, as well as balance changes. We can all debate on how good/bad Omega is but Omega is different from any other phase. Beta was the second phase of EpicDuel, and that phase still had flaws. Players didn't know how to play the game properly and those who did, managed to win a lot. Varium gear back then had a huge advantage, it still did until the end of Delta. With Enhancements, you could make an offensive tank build. I know this because I made one - which was successful and maybe OP. If you were someone who couldn't afford Varium or didn't want to use Varium for Enhancements, you had the chance to use Credits. The Enhancement slots differed from Varium gear to Non-Varium gear until the end of Delta. As a Non-Enhancement player, you could make a decent build; not as strong as with Enhancements. You can make an offensive Strength build with low defence, but with Enhancements, you could do the same with higher defences. Now, does that really seem fair to you? To me, it doesn't. Players struggled to get a lot of wins without Varium gear and the best choice of items were from the Suggestion Shop. You can come up with a great storyline for EpicDuel. That's easy to do, all it needs is common-sense and not something ridiculous. It's harder to put the ideas into the game though. Adobe Flash is being used to make a lot of games these days, and will keep doing so in the future. You will need to create new maps, Weapons, NPC's, Missions and new items. With such a large amount of demand for Missions at certain times, you need to make Missions. EpicDuel doesn't have a lot of Staff members. You cannot go up to them and say: "make more content!" I'm sure the Developers are trying hard to do this all in one week. EpicDuel isn't AdventureQuest Worlds where they have a lot of Testers, Artists, Animators and Coders. EpicDuel doesn't have a lot of content released every-week because of the workforce. The more people you have, the better and easier it becomes to think of ideas and solutions. Players just play games without realising how much effort it takes to make updates happen. People complain that releases are late. It's not the Developers' fault if bugs randomly appear, they are a pain to debug. It may take weeks to figure out why a particular problem occurred. If you want new Weapons, that will need to be created - it will take up space on the server. Servers cost a lot to run and EpicDuel is saving a lot of money due to closing servers when not populated. Whenever there's a new promotional package, if you don't like it, then don't get it. It's always a good thing to wait for a few days and see how others feel about the items. Really, you're buying Varium not the items itself. You can wait a year, can't you? Some items won't come back therefore, you can buy it in-game. You don't need to spend about $50 for it, or hours doing surveys. When it comes to making the game's balance better, where do you start with? Once you're happy with the balance update you just created, some players will hate it - while others will love it. There's the one thing which you need to ignore: you cannot always please everyone. Going back to what I said about the promotional packages, you can wait for a year. When a new promotional item is introduced, it may or may not be balanced (talking about the Core it comes with). When you find out that it's OP, you buy it; you don't really care/think about the future. When the Core gets balanced, you don't like the change and start to complain. The job of balancing out Weapons have now been easier since all Weapons are equal. If we, as players, don't like how things are done in EpicDuel, we criticise the Developers - when we should be trying to make EpicDuel better. Giving back feedback really helps, they can come in a calm manor or in a harsh manor. With a lot of nerfing occurring, it's hard to keep up. I am a player from Beta, my current account was created in February 2010. I don't really care about how much nerfing is done around here as long as I'm happy with EpicDuel. I love EpicDuel, I don't want to quit. There are times when I want to do that, but I go for a walk and change my decision. It's not easy to keep playing EpicDuel week after week, and I've done that, nearly. I hope to stay with EpicDuel more many more years, regardless of my current situation. People don't like the Dread War. What the war is actually doing is, is that it's playing a background role. It may last for a year but it's got nothing of value right now. You don't have to participate in the war, but it's a good idea since you can get Rating Points up.
< Message edited by Scyze -- 11/30/2013 12:41:41 >
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