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RE: Tier List Poll

 
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12/12/2013 1:20:55   
FrostWolv
Member

quote:


CH

Pretty versatile




Well Dual thrusters just a regular comment how can it be versatile? .... The only go for them is strength build and all you have said about massacre which is the only synergistic strength combo.

Well its your Poll so I wont say anything more apart from stating that it has worst synergistic skills which is keeping it down so how can it be versatile ?
Epic  Post #: 26
12/12/2013 1:30:41   
Dual Thrusters
Member

Like I said, jack of all trades but master at none.

If you actually put your brains to work, you can make a 5 Focus that is very deadly to any class. You have two sheilds, a debuff, and a low costing EP drainer. That right there is a class built for versatility. Actually, the part I said about " master at none" can be your advantage since you don't rely on any specific stat.

Sources: I'm a Cyber
MQ AQW Epic  Post #: 27
12/12/2013 1:44:54   
Dual Thrusters
Member

The only bad synergy I see is that Plasma Grenade and Multi shot don't work well with your armor points.

Plasma Grenade based builds forces you to choke all your armor points into defense, leaving you with no EP Gain from cores.

Multi Shot makes you add more to dex, lowering your resistance, weakening Plasma Armor and EMP Grenade.


Other than PG and SC needing a rework, this class is actually fine.

Edit: Sorry for double post. I meant to edit this in :/

< Message edited by Dual Thrusters -- 12/12/2013 1:46:56 >
MQ AQW Epic  Post #: 28
12/12/2013 1:52:00   
axell5
Member

SC and malfunction need a rework since SC isn't even close to other EP regains on a thank build and malfs scale is drastically lowered.... but yeah other than these 4 skills and a little lower cost on SA and PA the class is fine.
AQ DF MQ Epic  Post #: 29
12/14/2013 23:33:07   
MagicEDA
Member

Ok, as a Blood Mage the parasite is our only way to gain energy. My problem is...It takes me somewhere around 3 turns to earn enough energy back to heal.

and as u know i need to use MoB in the beggining of fight, to at least have a chance.

Now if MoB costs around 22 energy and i use starting energy (62) thats 40 energy left. By the next turn or two...My opponent will use either, Static Grenade or Smash or Assimilate.

now im usless, with MoB on two turns left of effect, and NO ENERGY. Eventually, im going to need to heal, so on instinct, I use Parasite...5 DAMAGE! WOW! ONLY 2+ GAIN FOR MoB!!
3 Turns pass I have enough energy to heal...But...Its My opponents turn...Static Grenade! Static Smash! Assimilate!! what a waste to use Parasite...and I have no way to heal!

My point is Parasite takes too much time to gain energy back, giving the energy debuffs enough turns to cooldown...Every other energy debuff takes one turn to gain energy back, by the next turn
they can use heal, or another attack, for ex. MoB, Smoke Screen...We must wait at least 3 turns, plus another turn to heal (if we are even ALLOWED to keep our energy).
Post #: 30
12/14/2013 23:57:31   
GearzHeadz
Member

Have you tried a str blood mage with fireball?
DF AQW Epic  Post #: 31
12/15/2013 0:03:43   
  Exploding Penguin
Moderator


@MagicEDA: I believe there was a thread somewhere around talking about the problem with energy parasite. It might be a little outdated, but that's WAY more suited for your post than this thread is.

Also, the tier list poll is closed. I'm working on it right now, so yeah.
Epic  Post #: 32
12/15/2013 8:26:02   
Hellion Storm
Member

How is the tier list coming along EP?
Epic  Post #: 33
12/15/2013 13:52:24   
MagicEDA
Member

Buddy, Its Nerfed, BAD
Post #: 34
12/15/2013 14:22:49   
kaierti1
Banned


This poll is end in 9 december and why was not balance update at Friday 13th december?

1. Cyber hunter - after static charge is unblockable and increased to 70% going to energy and plus emp it is good.

2. Bounty Hunter - only need lower energy steal 25-35 energy (25 100% back 3 cool down, 35 50% back 4 cool down) improve with: none instead of technology. it nerfed a bit but we needed only lower energy steal nothing more.

3. Mercenary - i wish unblockable static smash because static smash is nerfed.

4. Tech Mage - need nerf them. Assimilation 85% damage deals plus unblockable plus stealing 20-22 energy back 50% and 3 cool down and energy backup free 37 energy. this is so many

5. Tactical Mercenary has Atom smasher and energy backup 2 energy skill

6. Blood Mage - worst energy control. need energy parasite change such: deals 85% damage when using as assimilation and unrageable as static charge. or 50% stealing and getting 1,5x 2 turns and with change stats required: none instead of support because all classes are able use strength build with energy control skill and blood mages cant. ALL Classes can use energy skill!!! because their energy drain dont required any support all has none.

everyone talking about energy parasite but we have no result. when will be enhanced ep? balance changes update was not on this friday, plus no upgrade weapons at charfade and etc which is so bad

< Message edited by kaierti1 -- 12/15/2013 14:31:41 >
Post #: 35
12/15/2013 14:31:19   
axell5
Member

static charge is ok? have you even played as a cyber hunter? and tactical merc isn't okay neither because it's tied with cyber as worst synergies.. also.... you showed us 3 vids of you 1v1ing and you won 9 and lost 2 matches in the first video and then almost same result in the other videos so BM's isn't so UPed.... If you think ch's are ok then show me a video of a CH and/or a TLM doing 1v1 , a video that was taken just a few days ago or will be taken in the near days before balance change(before friday as im not sure if there will be balance change)
AQ DF MQ Epic  Post #: 36
12/15/2013 14:37:19   
kaierti1
Banned


axell5,
i won 9 and lose 2 because there was low lvls. and bounty hunters did mistakes. i dont want say what mistake. im often losing against tank tech mages and against bounty hunters, as all. and for me cyber hunter is not easy because i have low tech and high dex for fight bounty hunters, and also as i opened topic wierdo had 85% win rate chance and he was 2-5 place in leaderboard, with poison grenade and abyss sword, with high hp and high strength. maybe they are weak too against tank tech mages and against bhs but these 2 class are not bad at all. need nerf tm and bh and then u must see what happens. maybe dont need buff energy parasite after nerf bh and tm but need one thing stats required: none. but ep will bad again against low energy enemies (0-35) which is so bad for bm's

< Message edited by kaierti1 -- 12/15/2013 14:41:11 >
Post #: 37
12/15/2013 14:43:58   
axell5
Member

im not sure how ch can be good since haven't seen 1 in the Lb's from a looong long time
AQ DF MQ Epic  Post #: 38
12/15/2013 16:54:55   
Therril Oreb
Legendary AdventureGuide!


This thread has been going on long enough. Polls in themselves have no place here. If a poll is needed, someone from the staff will make one for everyone to discuss and vote in.
Balancing classes out is fine but this thread is too focused on ranking classes rather then trying to balance classes.
Threads made here are only meant for balancing the game and not for ranking classes. As such, I'll be locking thread to make way for threads better meant for this forum.

Signed, Locked and Watched in the name of The Raven ~Therril Oreb
AQ DF MQ AQW  Post #: 39
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