Ranloth
Banned
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...That's exactly why they're trying to make each class have separate set of skills, instead of having duplicates of the same move; nerfing one move shared by two classes, will affect both - instead of one, which may've been only intended. It's also why no balance is being done on weekly basis, or at least major changes, because these need time. With TWO people coding these changes + weekly content needing to be coded as well, and a handful or so, of Testers having all of this to check, it's not gonna be done quickly. Things are easy to suggest and believe x suggestion will fix balance, but not even the player suggesting the said idea, will know the aftermath of the change. With major changes, Devs and Testers alike, can foresee part of the aftermath - i.e. the bad points of ___ change - and try to fix it before releasing it, but not everything can be spotted - sometimes, the playerbase will find it all at cost of imbalance, but it's impossible to pull off a perfect balance change, without any imbalance, whether it's minor or major.
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