Ranloth
Banned
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Except... Xendran is right. The effect was not necessary due to Technician, and it got +2 Dex boost to compensate for the loss of it. Furthermore, the EP return was kinda useless if you take into account blockable attacks; Dex increases block chance, and EP return needed damage dealt. Not mentioning higher defenses = lesser EP return, so yeah, it was somewhat useless and contradictory. That doesn't mean skills cannot have secondary, or even tertiary effects. The primary goal of Reflex, is to give +Dex to the player. For Blood Commander, it's to increase your damage output and give HP back, at cost of lesser +Str bonus (compare BC to FC), but HP return depends on the Str boost and your damage (which Str increases). Likewise with Bunker and Plasma Cannon - these have whooping three effects; damage, defense ignore and critical chance - at what cost? Lesser damage than pure damaging skills, to compensate for it. Next time, do check what primary goal is and how these effects work(ed).
< Message edited by Trans -- 1/28/2014 7:27:36 >
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