DidYouKnowThat
Member
|
Well I hope Chaos element is scrapped, or not rushed. Since in my opinion, they don't really care about Oversoul, Chaos being a "rushed" element would be pretty bad. Lol. Thing is, it relies on luck, right? Could be pretty unbalanced that way, so it must be made carefully. . . . Furthermore, I never found Chaos that exciting anyway. I think pets, artifacts, stats, and character switching already adds some "luck" to the game, not to mention the DoT's and Stun on 5-hit. For pets, you never know what kind of pet your enemy is using, and how they'll use it. Same goes for artifacts. And same for stats. You never know how your opponent is built. And also to character switching. You might not know what character your enemy will switch into, and when. Remember, elemental weaknesses. :P Also the look. It's just purple/green with an eye and tentacle. Not my type o' character. Boring, and not that creative unless it's a character on its own visual caliber. . . . Like, what the heck. Just get a paladin, add some purple/green tentacle/eyes, and boom, you've got a chaos Paladin. Lololol. @MDK: The main problem is coding? Eh, if you say so. Though I think otherwise. After all, nobody really does much for OS anymore. So it's not understanding the game first, but sending the people TO understand the game, and ultimately work on it. And they ain't sending people over, so nobody will understand, and nobody will work on it. It's this big chain o' reactions. Huehuehue.
< Message edited by DidYouKnowThat -- 5/29/2014 21:41:50 >
|