beaststyles
Member
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@Gepard Acht: I never said that TLM does not need a buff. It may need a buff, but this does not mean you loose class identity in the process. (e.g. could keep frenzy requirement to club, but remove/decrease energy requirement and increase heal %). Furthermore, please don't restrict the issue of balance to class vs class only. The subject of balance incorporates much more. What about the balance between a club TLM vs a sword TLM? Although (eg in the case of spider gear) the maul costs much more, it is far inferior to a sword in term of stats and which is worsened by it having nothing to make up for it (except the Atomic Smasher which in my opinion is not very useful) since the frenzy requirement has been removed. What I am trying to say is that a sword has stats advantages compared to a class specific weapon; whereas a class specific weapon has other advantages (skills that need them) which make up for the lack of stats and therefore balance the two items. However when this requirement is removed from skills, the balance is lost. Beast.
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