Ranloth
Banned
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More Credits will result in item prices going up, thus rendering the increase unnecessary in the first place - not mentioning Mission rewards having to be adjusted once again. This also means Varium would become less of a shortcut, without increasing prices there too - which would make Varium less of a shortcut, actually. Features that require Credits, e.g. class change, would end up being cheaper, but they could end up with higher price instead. You see where this is going? Apart from bigger numbers, nothing would change in terms of making items more affordable. Permanent prize code system already allows you to get Credits a lot easier (and faster), without causing permanent inflation. If it'll ever be adjusted, it would be similar to the boost when Battle Tokens were removed (+5 Credits for 1v1, and +10 for 2v2) - nothing major. Why nothing major? See above. Sorry guys.
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