Brasca123
Member
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@ash. i understand your point of stats not being equal to one another, but... as others have stated, the odd number in crit is useless right now, so, i'm supposing you have somewhat of a formula to decide which stat values more than other, so, what i think that could be done (if what i supposed is right), is to actually remove the odd numbers and add another point in a stat that is a tad weaker than CRIT, because the odd point is plain useless like, if crit>bonus, than exchange any odd crit for bonus, even if crit is better, it's still better to have a point in bonus than a useless point in crit, if it's the other way around bonus>crit, than i suppose you could use the crit point in something else, like boost perhaps, i don't know, i understand that nerfing crit was necessary, but having useless points in crit is basically the same as a wasted point that was not used at all, at least wasted points do not cause confusion, so IMO you should at the very least remove the odd numbers, even if you don't put it anywhere else, just for the sake of avoiding confusion even if those suggestions don't work, i'm sure you'll think of something, you never disappoint us, keep up the good job
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