Ash
Member
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First big reward? I don't... Ok, let me put it this way. If someone is upset that the 1 minute, or less, daily feeding is taking too long then they need to understand that this isn't a mobile game with instant gratification. Second, this is an RPG. In every other RPG you have to do slightly annoying things to get better rewards. In this case I'm not going to sugar coat something that literally takes almost no time to do. Yes, I get it. It's boring, it's not engaging, it doesn't feel "special and amazing and lights up my gaming experience." I get that people want everything in a game to be spectacular but not everything will be. In this case you're tossing food at a dragon. It's not going to be glamorous. So you want me to turn the "only" Exp grinding area into the best gold spot as well? People would sit there from level 10 onward, ignore the game itself, and just grind out the boss because they can merge into an item and sell it for gold. Then they'll be level 80 with some bought weapons and be bored because any sense of growth is gone when they try and do any book 1 quests. How do I know that? Because I get told that at least 5 times a week by players who have tried to do that! The point of the lowered Exp cap per level was to make people actually PLAY THE GAME. You know, go through the story, get drops, sell those drops, experience the quest lines. Putting a "proper" merge, when that's not what this would be since merging scrap to bigger scrap isn't proper in terms of what Volt would ask for, would just further reinforce in people's minds that they MUST farm here. I'm not going to reinforce that fact when I'm trying to do things to break people of that mindset. That doesn't even touch on the fact people would then complain that the merge items don't have more of a sell price than the 10 or 50 you would have to merge into to begin with. Nevermind the fact I'd say that it would be the same or lower sell back, I'd get complaints from people who don't read just like I get them now. I get enough messages and complaints as it is now that the game isn't "optimal" and quick to blow through everything. I'm not adding more to that. I'm especially not compounding an already detrimental mindset with more on top.
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