Thade
Member
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You want to know what I think the plot will be like, I think it's going to be some kind of high fantasy with science fiction elements thrown in. Anyone who's complaining about characters or story lines now will get their time machine repossessed. I don't know who this Vaxen guy is, but everyone says he was kinda bland and uninteresting. So was Obi Wan in Star Wars in episode not the good ones, and he's still a pretty fantastic character the other 90% of the time he's written competently. Continuing on the Star Wars tangent, if you look at Darth Vader circa 1977 all he had going for him was a goofy robot costume, space magic, and James Earl Jones. He wasn't very interesting in terms of his character because he was essentially just The Jew Hunter with a light saber, but he was still super cool and super evil. Grimsbane does sound dumb, and his name might as well be Sr. Evil McBadguy, but all great literature has a history of having villains with equally ridiculous sounding names. Mordred, Sauron, Jar Jar Binks, silly names are just evil I liked Drakath and Sepulchure as villains just a little bit more than I liked antagonists such as Chaos from AQW and The Devourer because they seem a little bit more interesting. Ya, Drakath was a whinny mess, but you know what, those who live in glass houses. Even some of the early chaos lords were kind engaging because their motives and goals weren't watered down to "Kill enough time for the devs to come up with another chaos lord". Do I want to see old villains? Ya, Carnax looks like it's going to be a lot of fun to take on, and I really feel like Xan dropping off the face of the earth was a real disservice to the guy, I always liked him. Do I want to see new villains? If there weren't any I'd be disappointed. AE's constant recycling of lore and characters was always their greatest strength and biggest weakness. Recognition only gets you so far. The novelty of Drakath being the antagonist in AQW or Galanoth training you in dragon slaying in every single game grows old quickly. Especially after you realize that the entire paladin order might just be made up entirely of Artix and a couple of sock puppets if we're going by in game evidence. But other than just the villains, I think that AQ3D might be a great place to see the world of Lore in a new way, or at lest have us go on new adventures. Again, using past games as an example, the elemental orbs must have been lost and found so many times by now that you would think there's some kind of rewards program. Find four elemental orbs and you get a magic weapon complements of Cysero, find eight and you get a 10% off coupon for Arby's. It's already been confirmed that there's some kind of magical something or others hidden away under the ruins of all those guardian towers I expect to find littered across the map, but why does it always have to be the elemental orbs. I understand that magic artifacts like that are important to keep safe, but can you imagine how inconvenient it must be for anyone who want's to keep anything that's not an elemental orb locked away. "Hello Ms. Guardian person, I found this here magical thing and it seems to be some kind of ancient weapon of unspeakable power. Can you keep it safe inside your nice fortified tower over there?" "Sorry, can't help you." "But wouldn't be safer if this was with you and not just sitting around in a field somewhere?" "Well yes, but we can't help you. This tower is already protecting a magical artifact. Have you tried building your own tower and training your own order of knights?"
< Message edited by Thade -- 12/18/2015 6:52:35 >
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