goldslayer1
Member
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@GodOfTechno They're nowhere near the same size of company. Never played a blizzard game for more than a couple days (only remember trying the WoW 14 day trial and uninstalled it in a couple days) but even I know at one point they had over 12 million active subscriptions (subscriptions of $15 a month, which amounts to $180M in a single month) on WoW alone before it went F2P. AE's biggest game, AQW might have a dozen staff members working on it, meanwhile blizzard probably has like 200. They're 2 completely different companies both in size and budget. Heck blizzard got so big that they made a movie studio and are producing a Warcraft movie. And a quick look up on wikipedia, it says WoW grossed over $10 Billion. It would be unfair to put that kind of expectation on AE. And I have to agree with penguin there, disks are slowly dying off. The only chance I see at physical media having any extended stay is if they moved to flash drives to keep up with space demands but that would obviously cost a lot more than CDs. My guess is companies dont want physical media. Both the console company and gaming company. Each one for different reasons. While digital has its positives, it also has its negatives. (i.e. cant re-code your digital game and sell it or give it away, most places you get no refunds, etc) and almost all places where you get the game, the account isn't really yours to begin with. And I'm not sure if sharing steam accounts is allowed, so if you wanted to share a game with a family member or friend, good luck.
< Message edited by goldslayer1 -- 4/25/2016 16:34:24 >
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