The Axe of Kralos' triggered art isn't really approprite anymore, then. Having the jewel change from green to grey while it deals damage other than Wind elemental damage is just odd. Maybe make the jewel both turn into an approriarte color for each element as well as have it glow with a aura of that color? In other words, how about having the jewel both turn into the appropriate color as well as having it glow, say, red for Fire, yellow for Light, orange for Energy, grey for Wind, green for Earth, purple for Darkness, blue for Water and cyan for Ice depending on the opponent's current greatest weakness? And I'm mentioning the glow because if you implement the aforementioned change without one then there will be no visual difference between the default form and the triggered form when the latter were to hit the opponent with an Earth attack. Oh, and its item description needs to be updated as well. Also, it really only triggered to deal Wind damage before? What about the Minotaur Shamans?
No, I am not arting six new jewels. You'll just have to accept that silver = triggered and green = normal.
And right, it did Wind against Shamans. ~IMR
Oh, and Caden's Wrath still has the exact same description, at least on the free server.
Fixed. Thanks! ~IMR
< Message edited by In Media Res -- 3/1/2017 13:02:52 >