Occavatra
Member
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Leorilla (2) Beast Location: Leorilla, Weird Duo, Leorilla Appears! Level: As player Damage: Scaled Damage Type: Melee Element: Nature HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level*5/2 DEX: Level*5/2 INT: Level*5/2 CHA: 9001 LUK: Level*5/4 END: Level*5/2 WIS: 0 Offense Boost: 0% Bonus: 5 + Level/5 Crit: 25 + LUK/10 Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: [100+DEX/40]% DoT: [100+DEX/4]% Crit: [175+INT/10]% Defense Melee: 5 * Level/90 + LUK/20 Pierce: 5 * Level/90 + LUK/20 Magic: 5 * Level/90 + LUK/20 Block: 15 * Level/90 + LUK/20 Parry: 15 * Level/90 + LUK/20 Dodge: 15 * Level/90 + LUK/20 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances Immobility: -200 Health: -10 All: 10 Attack Types Attack Type 1 / 1.1 - Leorilla checks the player for status effects before performing an attack:- If no status effects are detected, Leorilla punches and headbuts you for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: The Leorilla is watching you carefully.)
- If any non-permanent status effect was detected, Leorilla recovers 33% of its max HP, and attacks for 3 hits of 500% damage, amounting to 1,500% damage, with +200 Bonus. (Pop-up: The Leorilla is enraged at your attempt to strengthen yourself!)
Attack Type 2 / 2.1 - Leorilla checks itself for status effects (including DoT effects) before performing an attack:- If no status effects are detected, Leorilla punches and headbuts you for 3 hits of 100% damage. (Pop-up: The Leorilla is checking itself for impurities.)
- If any non-permanent status effect was detected, Leorilla recovers 33% of its max HP, and attacks for 3 hits of 500% damage, amounting to 1,500% damage, with +200 Bonus. (Pop-up: The Leorilla discovers that its perfect fur has been affected!)
Other information Leorilla begins with Attack Type 1, switching to Attack Type 2 after 5 turns. This cycle continues until Leorilla's HP is below 50%, at which point the Leorilla cycles between attack types with each turn. The following non-permanent effects on the player does not trigger Attack Type 1's enrage:Previously, Leorilla permanently gained +200% Boost and +150 Bonus each time a guest is defeated; as of Guests ban on February 13th, 2021, this mechanic was effectively removed. (Pop-up: The Leorilla senses weakness and pounces!)- Leorilla's Boost and Bonus buffs were additive, thus an enraged Leorilla after defeating two Guests will have +800% Boost and +500 Bonus.
< Message edited by DemonicDarkwraith -- 6/3/2024 22:55:59 >
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