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Mimic

 
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11/10/2017 21:45:40   
Occavatra
Member

Mimic
Beast

Location: Timetorn Matrix I, Timetorn Matrix II, Timetorn Matrix III, Treasure!

Level: As player
Element: Fear
Damage: Scaled
Damage Type: Melee

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: ↓(Level*5/2)
DEX: 0
INT: 0
CHA: 200
LUK: ↓(Level*5/2)
END: ↓(Level*5/2)
WIS: 0

Defenses
Melee: 5+↓(Level/10)+↑(LUK/25)
Pierce: 5+↓(Level/10)+↑(LUK/25)
Magic: 5+↓(Level/10)+↑(LUK/25)
Block: 15
Parry: 15
Dodge: 15

Offenses
Crit: 25+↑(LUK/10)
Bonus: ↓(Level/5)
Boost: 0%

Resistances
Immobility: ↑(STR/5)

Attack Types
Attack Type 1 - Approaches target, opens, and pierces two sharp red tendrils through the ground and into the target for 2 hits of 100% Melee Fear damage; applies 'Jumped' to target, stunning it for 3 turns.
Attack Type 2 - Approaches target, opens, and claws target with its arms for 1 hit of [100+50(X*)]% Melee Fear damage.

Other information
  • Mimic follows the skill rotation; Attack Type 1 -> Attack Type 2 (4) -> Repeat.
  • *X is equal to the number of turns until Mimic uses Attack Type 1 again (e.g. with Attack Type 1 on a 4 turn cooldown, Attack Type 2 will do [100+50(4)]=300% damage).



    Thanks to BluuHorseOfficial for a correction.

    < Message edited by Jay -- 3/26/2019 7:37:40 >
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