Location: The Abomination, Undead Challenge, The Abomination Appears!
Level: As player
Damage Type: Pierce
Experience rewarded: Scaled
Gold rewarded: Scaled
Melee: 5 * Level/90 + LUK/20
Pierce: 5 * Level/90 + LUK/20
Magic: 5 * Level/90 + LUK/20
Block: 15 * Level/90
Parry: 15 * Level/90
Dodge: 15 * Level/90
Crit: 25 + LUK/10
Bonus: 5 + Level/5
Attack Type 1 - Launches a green fire blast at its target that explodes on impact, dealing 2 hits of 100% damage and inflicting 'Rotting Away' (a 16% damage stacking Poison DoT, increasing by 16% with each application) upon the target for 10 turns; increases Toxicity by 1 if one of the hits are successful. (Pop-up: The Abomination's rot takes a stronger hold!)
Attack Type 2 - Releases a cloud of toxic gas from its scythe to envelop its target, dealing 5 hits of 100% damage, increasing by 50% per Toxicity stack; heals the Abomination for (5*X)% of its maximum HP, with X equals the number of Toxicity stacks in this attack. (Pop-up: The Abomination corrupts the rot!)
The Abomination is permanently affected by a unique stacking mechanic referred to as 'Toxicity', starting at 0 stacks and updating if one of the hits of Attack Type 1 is successful. Toxicity alters the healing and damage of Attack Type 2 (see above).
The Abomination follows the skill rotation; Attack Type 1 (x9) -> Attack Type 2 -> Repeat.
DemonicDarkwraith for images, other information and corrections.
Tomix for preview image.
Henius Lon for correction.
BluuHorseOfficial for corrections and entry reformat.
< Message edited by DemonicDarkwraith -- 8/9/2021 20:42:19 >