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Abomination, The

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12/1/2017 22:44:40   

The Abomination

Location: The Abomination, Undead Challenge, The Abomination Appears!

Level: As player
Damage: Scaled
Damage Type: Pierce
Element: Poison

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

STR: Level*5/2
DEX: Level*5/2
INT: Level*5/2
CHA: 200
LUK: Level*5/2
END: Level*5/4
WIS: 0

Boost: 0%
Bonus: 5 + Level/5
Crit: 25 + LUK/10

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Melee: 5 * Level/90 + LUK/20
Pierce: 5 * Level/90 + LUK/20
Magic: 5 * Level/90 + LUK/20
Block: 15 * Level/90 + LUK/20
Parry: 15 * Level/90 + LUK/20
Dodge: 15 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Immobility: -10
Health: -10
All: 10

Attack Types
Attack Type 1 - Launches a green fire blast at its target that explodes on impact for 2 hits of 100% damage, amounting to 200% damage; applies 'Rotting Away', a 16.6X% Melee Poison DoT effect, to target for 10 turns. (Pop-up: The Abomination's rot takes a stronger hold!)
Attack Type 2 - Releases a cloud of toxic gas from its scythe to envelop its target for 5 hits of [100+50Y]% damage, amounting to [500+250X]% damage, with +[10X] Bonus; recovers [5X]% of its maximum HP. (Pop-up: The Abomination corrupts the rot!)

Other information
  • The Abomination is permanently affected by a unique stacking mechanic referred to as 'Toxicity', starting at 0 stacks and updating if one of the hits of Attack Type 1 is successful. Toxicity alters the healing and damage of Attack Type 2 (see above). X is equal to The Abomination's Toxicity.
  • The Abomination follows the skill rotation; Attack Type 1 (x9) -> Attack Type 2 -> Repeat.

    Preview Image

    Thanks to
  • DemonicDarkwraith for images, other information and corrections.
  • Tomix for preview image.
  • Henius Lon for correction.
  • BluuHorseOfficial for corrections and entry reformat.

    < Message edited by DemonicDarkwraith -- 6/5/2024 18:49:11 >
  • AQ DF MQ AQW  Post #: 1
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