Gabriel Castro
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Necro Paragon (No DA Required) Access Point: Necro Paragon Armor, Armor Closet Requirements: Armor in inventory or bank Release Date: December 1st, 2017 Default Weapon: Necroblade Avoidance and Defense Melee: 5 Pierce: 5 Magic: 5 Block: 0 Parry: 0 Dodge: 0 Offense Crit: 5 Bonus: 0 Boost: 0% Resistances Darkness: 5 Light: 5 Shadow Seed 200-300% delayed dmg in 3 turns Requirements: 'Shadow Seed' skill unlocked for Necromancer Effect: Initiates a 3-turn counter that, when expired, adds an additional attack type before any skill, at random;Mana Cost: 20 Cooldown: 9 Damage Type: As weapon Element: As weapon Other information The base damage of each hit and other properties of this attack will match those of the skill selected on the turn of its execution; if the conjoined skill does not deal damage, each hit of this attack will deal 100% damage with no additional effects. Appearance Life Tap Steal life to heal 15% HP over 3 turns Requirements: 'Life Tap' skill unlocked for Necromancer Effect: Applies 'Life Tap', a 5% player's max HP HoT effect, to player for 3 turns; applies 'Life Tap', a Melee Fear DoT effect equal to 5% of player's max HP, to target for 3 turns. Mana Cost: 26 Cooldown: 6 Damage Type: N/A Element: N/A Appearance Inner Will Concentrate to restore MP Requirements: 'Inner Will' skill unlocked for Necromancer Effect: Recovers 10% of player's max MP. Mana Cost: 0 Cooldown: 9 Damage Type: As weapon Element: As weapon Appearance Raise Minion Call an undead minion. Requirements: 'Raise Minion' skill unlocked for Necromancer Effect: 1-3 hits of 130% damage, at random;- If Boot Minion, Misshapen Minion, or Spearman Minion attacks: 1 hit of 130% damage.
- If Knight Minion or Mage Minion attacks: 2 hits of 130% damage, amounting to 260% damage.
- If Commander Minion attacks: 3 hits of 130% damage, amounting to 390% damage.
Mana Cost: 12 Cooldown: 2 Damage Type: As weapon Element: As weapon Boot / Misshapen / Spearman / Knight / Mage / Commander Appearance Inner Rage Cast to all enemies Requirements: 'Inner Rage' skill unlocked for Necromancer Effect: 1 hit of 130% damage to all foes. Mana Cost: 15 Cooldown: 0 Damage Type: As weapon Element: As weapon Appearance Dark Dreams Puts target to sleep for 3 rounds Requirements: 'Dark Dreams' skill unlocked for Necromancer Effect: 1 hit of 120% damage; applies 'Sleep' to target, stunning it for 3 turns. Mana Cost: 18 Cooldown: 15 Damage Type: Magic Element: As weapon Appearance Fear Ward +180 defense for 3 turns Requirements: 'Fear Ward' skill unlocked for Necromancer Effect: Applies +180 Block/Parry/Dodge Defense to player for 3 turns. Mana Cost: 15 Cooldown: 6 Damage Type: N/A Element: N/A Appearance Attack Requirements: None Effect: 1 hit of 120% damage; 50% chance to perform either one of two different animations. Mana Cost: 0 Cooldown: 0 Damage Type: As weapon Element: As weapon Appearance 1 / 2 Shroud of the Undead +140% Resist to last attack's element. Requirements: 'Shroud of the Undead' skill unlocked for Necromancer Effect: Applies +140 Resist to the element of the target's last attack to player for 3 turns.- If the target has not attacked in the previous turn, instead applies +140 Darkness Resist to player.
Mana Cost: 35 Cooldown: 19 Damage Type: N/A Element: N/A Appearance Dark Boon +30% damage and +25 to BtH Requirements: 'Dark Boon' skill unlocked for Necromancer Effect: 1 hit of 80% damage; applies 'Boon' (+30% Boost, +25 Bonus) to player for 3 turns; performs one out of three different animations. Mana Cost: 18 Cooldown: 4 Damage Type: Magic Element: As weapon Boot / Misshapen / Spearman Appearance Summon Champion Guaranteed Crit Requirements: 'Summon Champion' skill unlocked for Necromancer Effect: 3 hits of 60% damage, amounting to 180% damage, with +200 Crit. Mana Cost: 25 Cooldown: 14 Damage Type: As weapon Element: As weapon Appearance Summon Familiar My Little Undead Requirements: 'Summon Familiar' skill unlocked for Necromancer Effect: 1 hit of 160% damage. Mana Cost: 10 Cooldown: 1 Damage Type: As weapon Element: As weapon Appearance Inspire Terror Target attacks self or deals 160% Dmg. Requirements: 'Inspire Terror' skill unlocked for Necromancer Effect: 1 hit of 100% damage; performs either of two outcomes;- Applies 'Grip of Terror' to target, automatically stunning it for 1 turn; applies 'Inner Fear', a Melee Fear DoT effect equal to 100% of the target's base damage range, for 1 turn. (Rate: 85%)
- Applies 'Power Boost' (+60% Boost) to target for 1 turn. (Rate: 15%)
Mana Cost: 18 Cooldown: 4 Damage Type: As weapon Element: As weapon Appearance 1 / 1.1 Corruption 200% Disease Dmg over 5 turns Requirements: 'Corruption' skill unlocked for Necromancer Effect: 1 hit of 80% damage; applies 'Corruption', a 40% Melee Disease DoT effect, to target for 5 turns. Mana Cost: 15 Cooldown: 5 Damage Type: As weapon Element: As weapon Appearance 1 / 1.1 Dark Intent -40 to hit, -35% Dmg to Monster Requirements: 'Dark Intent' skill unlocked for Necromancer Effect: 2 hits of 40% damage, amounting to 80% damage; applies 'Dark Intent' (-40 Bonus, -35% Boost) to target for 3 turns. Mana Cost: 20 Cooldown: 9 Damage Type: As weapon Element: As weapon Appearance Other information Each of this class's skills applies one stack of 'Fear Aura', a stacking Melee Fear DoT effect, to target for 99 turns. Fear Aura deals 5% of the player's weapon damage per stack, capping at 100% damage at 20 stacks. (Pop-ups: Your enemy is unable to defend against your aura of fear! / Your aura strengthens as your enemy trembles before you! / Your aura is at its full strength as your enemy trembles before you!) Also See: Necromancer, Retro Necromancer Thanks to TFS for images, other information, and corrections. DemonicDarkwraith for entry reformat, skill appearances and corrections. Jay for skill buttons. The ErosionSeeker for corrections. Ash for original Necromancer entry. Gabriela for information.
< Message edited by DemonicDarkwraith -- 1/24/2024 22:47:03 >
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