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RE: =Q&A= Battle Strategy

 
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10/10/2024 21:04:11   
Grace Xisthrith
Member
 

Undead Scavenger: Dark monster with low resistances, does some moderate damage, in the void element. Is immune to harm
Because this monster does void damage, that means you "can't" use an armor and shield to defend against it. In theory, this would make the monster really strong. However, this means it takes a significant damage penalty, and you're free to use your strongest available armor, which essentially makes you much stronger than you are normally. You should use an armor with a skill or spell that is locked to its element (I don't know your build, level, or items, but I'd recommend H Series > Necromancer > Torontosaurus Rex > Other stuff. If you don't use Necromancer or H series, Torontosaurus Rex is available from Chilly's Frostvale shop on the travel map. Use its skill with your highest damage weapon)

I Name You Deceit: It sounds like you're probably fighting the Shadowscythe Virophage. This boss has 4 phases, and has a variety of mechanics. I recommend following a youtube guide to beat him (also I'm just too lazy to write it all out here). I'm not sure I'm allowed to link a guide I've made (there's not another good one or I'd link that instead) I forget the rules, but if I end up having to delete that link, here's a super simple written explanation

However, here are some mechanics:

Phase 1: Uses its skill to imbue your attacks to light or dark. Don't attack with a weapon after this has happened, or you'll heal the boss. Nothing else important during this phase.

Phase 2: Has Regen worth 50% of a mob attack per turn. If it's ever brought below 2/3 or 1/3 of its max HP, any time it's above those values it'll deduct HP to be below that value, AKA it can't regen past each third of its HP once knocked below it. This boss will outheal your damage if you aren't super optimized UNTIL you interrupt its SP attack 3 times. Interrupt its SP attack by hitting it many times (4+) in one turn. Torontosaurus Rex is great for this.

Phase 3: Loses Freedom and Boss Boost, instead has an Unstoppable effect where it burns some SP to break out of any stuns. Also has 50% stronger SP generation, so it can cast its skill more often and you basically have to spam stuns to truly drain its SP. Does basically no damage, should be free if you beat the first two phases.

Phase 4: When attacked, adds the element of that attack to a list. Each time it gets hit with an attack that's already on the list, it adds 1 charge. The list resets when the mob fires its skill. This boss will become immortal through infinite stacking regen if you hit it with the same element more than once each set of turns it fires off its SP attack. Use a single hit armor and several 0 Proc weapons, rotate through them each turn. Or, use an SP drain source if you have one.

Feel free to ask any questions if you have any, I hope this helps :)
AQ  Post #: 76
10/11/2024 10:46:56   
Windstar
Member

thanks for your help, My build is different on three characters, one is a Beastmaster Warrior, and one is a Hybrid, and one is a Pure Warrior,
Stats for first one: STR 200, Cha 200, END 150, Luck 200,
Stats for second one: STR 200, END 150, INT 200, Luck 200,
Stats for the third one: STR 200, Dex 200, END 150, Luck 200,
which build is best for defeating these two BOSS monsters that I told you about, because one of them does Void damage and causes bleeding effects every time he hits my character, and he makes the bleeding worse if the status doesn't disappear and he gets cellerity ones he reaches half his HP, and the other one he has one phase that was soo tough and I coudn't defeat it because of it's HP regeneration each turn, so please give me a good strategy on how to defeat the four phases of the Shadowscythe Virophage, and how to defeat the Undead Scavenger, and if you can, please give me a strategy on how to defeat the Avian Trio Challenge in The Void.

< Message edited by Windstar -- 11/20/2024 10:11:24 >
AQ DF MQ Epic  Post #: 77
10/12/2024 9:25:10   
Grace Xisthrith
Member
 

Okay, I'll see what I can do:
First off, your builds: You likely know this, but in general, it's better to have 250 in 3 stats rather than 200 in 4. Up to you of course, but you'll be ~80% of the output per turn of a build with 250 in its stats. (that's a big oversimplification, but generally true). Second, I'm not sure if you know this, but Dexterity no longer provides any extra accuracy component. STR is full accuracy and damage for melee, DEX is full accuracy and damage for ranged, INT is full accuracy and damage for magic, CHA is full damage and accuracy for pets and guests (assuming you also have trained STR or DEX or INT, it requires that as well). You "should" remove DEX from all your builds unless you use a lot of ranged gear, which I imagine you only do on the hybrid. Finally, if you're struggling with content, you could consider switching your LUK training to END. 250 LUK gives you ~15% bonus damage, ~20% better status inflictions, and the ability to randomly cleanse statuses. Meanwhile, Endurance grants you 2x HP, and 12.5% increased healing (there's other minor stuff for both stats I'm ignoring since it's irrelevant). If you aren't using Lucky strike boost items, and you're not entirely reliant on status inflictions, LUK will be much weaker for you than END, and END will probably make the game much easier for you.

Shadow Scavenger: Use an elecomped skill or spell (a skill or spell that's the same element as an armor and comes from the armor) to damage him much higher than you normally could. For the bleed, if it's really a problem, use Barriers and or flat damage reduction (you'll want Haunted Dragonlord Shield for barriers and Baby Egg for flat damage reduction if you have it, dw if you don't it's easter seasonal). If you have a barrier, the boss does 0 damage, and doesn't inflict bleed. The Haunted Dragonlord Shield is quickcast, so use it with as many melee boosts and spell boosts as you can, including spellcaster lean if you run any, then swap back to your normal damage setup.

For shadowscythe virophage, watch the youtube guide I linked.

For avian trio, I'm quite busy but I'll edit in their important mechanics below in ~12 hours --- Here is the avian trio: I skipped some mechanics because they're mostly irrelevant. You'll notice thunderbird gets celerity, shadow rocky gives itself an elevuln, and phoenix has a choke and burn, don't worry about any of it just keep clicking attack.

Energy Bird: Does energy damage, does a slow permanent elevuln, does a somewhat problematic blind. On its SP attack, it can imbue you to energy, so your attacks heal it. On these turns, don't attack (you can have a tome to draw mana, or skip your turn by drinking a potion, or use a spell type skill). I recommend a fully defensive energy armor (if you don't have one, Travel Map > Umazen Civil War > 3rd Quest has a shop available you can open without doing the quest, buy the energy armor), and any water weapon of your choice. I recommend a defensive pet (Baby Egg is optimal, any basic healing pet is fine), and a defensive energy misc (required to go into shadow rocky on full HP), use Mecha Knight's Power core since you already have it in your inventory.

Shadow Rocky Bird: Randomly hits for light or dark damage. Has a predictable pattern, Turn 1: give self dodge boost, Turn 2-3-4: attack with a single hit attack, Turn 5: nuke with a 3 hit attack, repeat cycle. This guy hits like a truck in general, and more so if you don't know the random mechanic to weaken his nuke, which is to simply attack with a source of wind damage every turn (it doesn't even have to hit). The easiest way to do this is with a wind pet or guest, and keep attacking in your armor. You can use anything, I recommend the level 5 Call Windzard spell from the Zard Hunter's shop, because it's almost no SP per turn, and a wind guest isn't gonna do any damage to his 10% wind res anyway, and you can get it in 2 seconds. Your main setup should be Ultimon's Armor, Luminous Shield, and crystal of restless shadows. Your weapon should be Tarnished Garden's Edge, which is found in the Blarney shop (I see you have the painting), and is a Melee sword that toggles to autohit. Just use this the entire time, and his dodge boost won't inconvenience you. The key is using the shadow armor, shield, and misc, and using an autohit earth weapon, and most importantly using a wind guest / pet to weaken his nuke. This method should leave you above 1k HP finishing him, if not, you'll need to drink a potion or something (this method I've included also uses only ~70 SP per turn, so if you go into the fight with full SP, you can spend 1400 + 20 SP per turn on healing effects. A quickcast, low hassle, accessible effect is the water shield Starfish stalwart, found in Ballyhoo > Contests > Mermazon. Click it to fire off a quickcast regen)

Phoenix: Does fire damage and heals with SP. Is extremely weak. Fire armor and shield of your choice, earth weapon of your choice, defensive pet of your choice, fire defensive misc of your choice, and heal up to at least 3/4 HP before the second phase, because it hits a little harder then, but just basic attack him down with an earth weapon.

Separately, if you link me your three character pages, I will be able to give you specific items to use for each method. That would be very helpful

< Message edited by Grace Xisthrith -- 10/12/2024 17:49:44 >
AQ  Post #: 78
10/12/2024 9:58:16   
Windstar
Member

Mr. Phlogiston Captain America
Captain Arester

< Message edited by Windstar -- 10/20/2024 9:46:48 >
AQ DF MQ Epic  Post #: 79
10/12/2024 17:51:24   
Grace Xisthrith
Member
 

I updated the post with an avian trio method, and I tried to keep it to items your character already had or could very easily get. Cool character by the way. If you want a method for your other characters to beat those bosses too, I'd need to see their character pages. Let me know if you still can't beat shadow scavenger, and I'll experiment with the boss later today if I have time. Shadowscythe virophage really is a gauntlet though, so I just recommend the video because it's a big hassle to explain
AQ  Post #: 80
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