Location: Fear, A Serious Encounter
Level: As player
Damage Type: Magic
Experience rewarded: Scaled
Gold rewarded: Scaled
Melee: 10 + Level/10 OR 10 + Level*3/10
Pierce: 10 + Level/10 OR 10 + Level*3/10
Magic: 10 + Level/10 OR 10 + Level*3/10
Bonus: Level/10 OR Level/5
Attack Type 1 - Approaches target and strikes downwards twice for 2 hits of 50% damage, totalling 100% damage; applies 'Terrified' to target, stunning it for 1 turn.
Attack Type 2 - Charges up a ball in its mouth and fires wisps at its target for 3 hits of 34% damage, totalling 102% damage; applies one of the following debuffs to target;
Attack Type 3 - Approaches target and strikes downwards twice for 2 hits of 100% damage, totalling 200% damage.
- On 1st use: 'Blinded by Fear' (-75 Bonus) to target for 4 turns.
- On 2nd use: 'Crippled by Fear' (-75% Boost) to target for 4 turns.
- On 3rd use: 'Twisted by Fear' (-200 Crit) to target for 4 turns.
Feargeists follow the skill rotation; Attack Type 1 -> Attack Type 2 (×3) -> Attack Type 3; repeating Attack Type 3 indefinitely beyond this point.
Feargeists are invisible in the quests they appear in; the reason behind this has been clarified by Inanitas, the writer of the Thorns Saga;
They only target one person at a time, hence why they are invisible until they engage
This is because they can't simulate two people's fears at once
The roses on the feargeists represent a fear that the Hero may have
Jay for images.
Inanitas for quote.
Themis for other information.
< Message edited by Jay -- 7/11/2020 21:56:25 >