Legendary Ash
Member
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Old Stat cap was 200 MainStat = 38.5% melee and 200 Luk = 11.5% melee Old Stat damage: Melee/Ranged weapons were 38.5+11.5 = 50%, pets .4(38.5+11.5) = 20%, guests .6(38.5+assumed 11.5) = 30% melee Old MCs: Melee/Ranged weapons were 5%, pets 2%, guests 3% melee Adding base to stat damage: weapons 100%, pets 40%, guests 60% melee New Stat cap is 250 a 25% increase of stat damage, resulting in 250 MainStat = 48.125% melee and 250 Luk 14.375% melee New Stat damage: Melee/Ranged weapons are 48.125+14.375 = 62.5%, pets .4(48.125+14.375) = 25%, guests .6(48.125+assumed 14.375) = 37.5% melee New MCs: Melee/Ranged weapons are 5.625%, pets 2.25%, guests 3.375% melee Adding base to stat damage: New/Old = 1.125 modifier to Old values, weapons 112.5%/100%, pets 45%/40%, guests 67.5%/60% melee Future Stat cap is 300 a 35.125% average increase of stat damage, resulting in 291.66 Mainstat = 53.021% melee and 283.33 Luk = 14.542% melee Future Stat damage: Melee/Ranged weapons 53.021+15.8125 = 67.5625%, pets .4(53.021+14.542) = 27.025%, guests .6(53.021+14.542) = 40.5375% melee Future MCs: Melee/Ranged weapons 5.878125%, pets 2.35125%, guests 3.526875% melee Adding base to stat damage: Future/Old = 1.175625 modifier to Old values, weapons 117.5625%/100%, pets 47.025%/40%, guests 70.5375%/60% melee Stat Revamp makes player/enemy assumptions the same a 34.9624% average increase of stat damage, resulting in 276.288936634 Mainstat = 53.132% melee and 248.711063366 Luk = 14.3487% melee Stat Revamp/Old = 1.17481203008 modifier to Old values Old>Re-tier Lv 8>5, 12Z>11Z, 26>15, 36>35, 42Z>40Z, 54>55, 64>55, 68Z>62Z, 78>75, 84>75, 90>95, 103>115 New tiers Lv 135Z, 143Z Sparkler Mastercraft Ranged Fire and Light Weapon revamps, toggles among BtH, Blind or Burn Toggles among three modes: Default (1) +4.25 BtH, -Damage on normal attacks -Damage/2 on weapon-based skill/spell to inflict Blind (2) or Burn (3) on 20% proc special Major/Minor save: Player inflicts Dex/Luk, Enemy resists End/Luk Old cap 25% melee +5% MC *hits connected/attempted /(1.4*.85*.5*.2*5) = -50.42 BtH or /(.85*.5*.2*5) = 7.0588 Power Burn New cap 28.125% melee +5.625% MC = -56.72 BtH Future cap 35.021% +5.878125% MC = -59.275 BtH Mystic Sparkler Mastercraft Magic Fire and Light Weapon revamps variant Major/Minor save: Player inflicts Int/Luk, Enemy resists End/Luk Old cap .75*25% melee +.75*5% MC *hits connected/attempted /(1.4*.85*.5*.2*5) = -37.815 BtH or /(.85*.5*.2*5) = 5.294 Power Burn New cap .75*28.125% melee +.75*5.625% MC = -42.542 BtH Future cap .75*35.021% +.75*5.878125% MC = -44.456 BtH Old>Re-tier Lv 1>5, 21>15, 41>35, 61>55, 81>75, 101>95, 121>115, 141>115 New tiers Lv 135Z, 143Z Stripes Mastercraft Fire Pet revamp, toggles among BtH, charge gold to add +30% to Blind or Burn Toggles among three modes: Default (1) +4.25 BtH, charge 2.5% of a normal CostLvl mob's gold reward for +30% on Blind (2) or Burn (3) for 1 turn Major/Minor save: Player inflicts Cha/Luk, Enemy resists Cha/Luk Old cap 1.3*20% melee +2% MC *hits connected/attempted /(1.4*.85*.5) = -47.059 BtH or /(.85*.5) = 6.88 Power Burn New cap 1.3*22.5% melee +2.25% MC = -52.941 BtH Future cap 1.3*23.5125% melee +2.35125% MC = -55.323 BtH Stars Mastercraft Light Pet revamp variant Fireworks Display Non-elemental Misc revamp Lv 0: Scales to Player Lv Click to consume 25% melee Hp and Sp each scaled to Player's Lv and charge 7.129% of a normal CostLvl mob's gold reward for -20 Blind Potence to inflict Player/Pet with Blind -25.397 BtH and Enemy with .9(50+25.397*1.4)/(1.1*1.4*.5) = -100 BtH for 1 turn Major/Minor save: Player inflicts VStat/Luk, Enemy resists End/Luk Mystic Fireworks Display Non-elemental Misc revamp Mp in place of Sp variant
< Message edited by Legendary Ash -- 9/21/2022 21:18:58 >
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