In Media Res
Pumpkin Pie of Order
More a balance+status update than an engine update, but I figure I should mention it here.
1) At the start of combat, your SP is increased to [one standard Melee skill] if it's less than that. That's 395 SP at level 150. Nothing's different if your SP is higher than that.
2) The Initiative Boost status now gives an extra +50% damage to weapon attacks/spells/pet attacks/guest attacks on the first turn if you got the jump. Some terms and conditions apply:
-- You need to have the Init Boost status active when rolling initiative.
-- The boost is tied to the Init Boost status. If the status isn't active, then you don't get the boost.
-- It doesn't have to be the same source of Init Boost. You can get the jump in Whispering Raiment and change to Abyssal Hydrocampus while keeping the boost. You can even change to Geocastellum in between and you'll still have the boost once you swap to Abyssal Hydrocampus.
-- This only applies to the player. Monsters don't get bonus damage.