Primal Light Dragon
Member
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If it helps, most stuff gets better over levels, according to leveling discussions on endgame/competitive-battling. Classes worry about mana less, since mana costs remain the same while the amount goes up. My personal frustration is how health potions cap at 600 or so health; every level past 50 lowers the use of health potions as monster damage increases. Still, the ability to spam powerful abilities makes up for that, somewhat.
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Ego sum egredietur tempestas, manifestum chaos, et ascendit hominum.
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