Primal Light Dragon 
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		  If it helps, most stuff gets better over levels, according to leveling discussions on endgame/competitive-battling.      Classes worry about mana less, since mana costs remain the same while the amount goes up.      My personal frustration is how health potions cap at 600 or so health; every level past 50 lowers the use of health potions as monster damage increases.      Still, the ability to spam powerful abilities makes up for that, somewhat.  
			
								
			
			  
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  Ego sum egredietur tempestas, manifestum chaos, et ascendit hominum.  
				  
				  		 	
		  
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