As a general rule, pure FO mages go for a 250 Int/Dex/Luck build, maximizing their damage, accuracy and initiative.
Earth has some great stuff in Terrazerker armor+weapon, so I would suggest changing your no-drop to energy.
Blazing Bloodzerker sword in your storage is the strongest fire weapon there is, dealing +20% weapon damage and having great synergy with the Bloodzerker armor.
Terra Bloodzerker's sword for earth.
For wind, you'll want Kazemai Athame or even a basic Magestaff to optimize Warmaster's Burst.
Lumenomancer's Bloodblade is a light copy of Cryomancer's.
Agony's Embrace is generally considered the strongest darkness weapon available, but you may also consider Voidsplinter Tether or Sunderer to have a harm damage weapon. Jalek's Panic Reaver may also be worth a look if you get Terror Fist imbue spell.
WKZ, Moglord, Horo Show and Taladosian have old standard nukes for their elements. Bloodzerkers cover fire and earth.
The remaining elementsof wind and darkness should be covered by your no-drop Vamp armor, but if you want nukes, Angel of Souls has an hp-costing weapon-based skill and Aeromancer's Robe has great synergy with Warmaster's Burst.
You'll want CIT to max out the damage of your armor nukes and Cerberus Ward to cover the necessary compression.
You have the rare Accordion shield, which is great for Vamps and meta builds. Its Control potence has great synergy with both Mesmerize and Love Potion.
Golem Guard has a toggle to take reduced damage.
Golden Dragon Head shield boosts your LS rate, making it the best option for high-Luck builds. Alternatively, Scarab Shell has a toggle to lower monster MRM, thus increasing your accuracy.
Outside of the wind Warmaster's Burst (and Archmage Research if you did not get a harm weapon), your damage spells are going to be completely overshadowed by your armor nukes, making them a subpar use of your spell slots.
Summon Poelala is your first UR priority, providing a noticable damage boost to your magic attacks.
Purple Rain is always worth a slot, along with any number of meta boosts:
- Moonwalker's Grace for an accuracy boost.
- Arms of the Dragonguard, which is not quickcast, but makes your next attack an automatic LS, which is great for high-Luck builds.
- Imbues can be pretty op. Aside from ele-shifting shenanigans (especially when paired with WKZ), Fire Dragon Talon deals +50% damage, Dragonslayer Aura deals void damage against dragons (nice synergy with Dracomorgify), Terror Fist gives you a darkness nuke and a chance to stun the monster.
You have Mogloween portal painting, so you can still get Knife to Meat You - a quickcast earth damage spell.
Sizzler Splosion deals subpar damage, but autohits, which can be pretty nice against high-MRM mobs.
Love Potion gives you a qc stun, one that stacks with Vamp's Mesmerize and has synergy with Accordion shield.
Taladosian Pendant has Mental Potence, further increasing your chances of mesmerizing the monster.
Prime Chaos Orb has a qc skill that can shuffle monster's resists, making them weaker to your strongest nukes. As an additional bonus, each use of the skill also increases the damage they take, making this one of the best miscs in the game.
Hope the info's useful and don't hesitate to ask if you have any questions!
< Message edited by Primate Murder -- 3/27/2020 1:38:55 >