lolerster
Member
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Before the changes, I would actually argue that FO warriors were slightly stronger than FO mages - I am talking specifically about the FO skillcaster meta build, where mages and warriors had the same inventory. The mage and warrior variants of that build had almost identical inventories with the same damage output using purely SP/EO as their resource. However, mages' skils cost 25% more SP and their weapons dealt 25% less damage. I know the resource bars and the attack button are more decorative features than actual functions for these builds, but technically the warrior build was slightly stronger. Now I'm not saying warriors are overall better than mages, as mages had a lot more options available to them with their MP bar, I'm just talking about that particular build. After the changes, mages can indeed fall back on Wizard Robes and Bloodmage for damage. See this page (the Poelala boosts are a bit off, but the overall ranking should still be accurate). Let's first talk about Wizard Robes + Cutlass. Wizard Robe imbue is indeed at the top, however, the wizard robe on this page are the elemental variants combined with burst spells (Creation Burst/Destruction Burst/Arctic Tornado/Cysero's Explosive Teleport Booth/Warmaster's Burst). In order to reach the 9.242x melee damage (or the 7.16075 unimbued damage), you must dedicate 8 armor slots and 4 spell slots to achieve this (it's actually impossible as you only have 7 armor slots) - In other words, you need to dedicate 11 slots of inventory rather than the usual 8 or 9 just to have the strongest burst damage of each element. Furthermore, I must remind you that the Wizard robes are completely useless outside of spellcasting. The Lore imbue also changes the mana cost to 180% (if using celerity, 180% cost on the first cast, and 90% cost on subsequent cast for that turn of celerity). If you like big numbers, go for it, but it is very unpractical and also locks out one of your misc. slots to Pixel Ether/Mind Gauntlet (if you have them), though the ladder isn't really an issue. Of course, you can use Generalist Robes. However, that means your unimbued spells are now 5.75x melee (ranking below all Bloodzerker + active effect and old standard armors) for 95% mana or 7.83x melee with lore imbue for 190% cost (about the same as Hydromancer + Tsunami Pen; again, Celerity will cast your second spell at regular cost). While the lore imbued effect does about 10-12% more damage than Bloodzerker + Gauntlet of Xano, you again must ask yourself - am I OK with going OoM after 2 casts for about 10-12% more damage? Despite of this though, I believe this is a very powerful setup (Generalist + burst spells), as it outputs competitive damage and takes up only 5 slots (4 spell slots, 3 of which are premium, and 1 armor slot). This is especially true for those with Pixel Ether or Mind Gauntlet. I know for many of us who focus only on meta builds consider the SP/MP/HP bar to be little more decorative features, but the cost here is high enough to actually matter. We are looking at a cost of 491 SP and 99 HP for Gauntlet of Xano + Bloodzerker vs. 1240 MP (930 mp average per cast, if we consider the cost reduction from celerity), 151 HP and 135 SP for Lore Imbued + Burst Spell. Next, we can talk about Bloodmage vs. Bloodzerker. Depending on the setup, we are looking at about a 5-12% increase in damage for Bloodmage. This does put Bloodmage firmly above Bloodzerker, but consider that the HP cost here is 342 vs. 99, almost 3.5x higher. Now that we got the broader stuff out of the way, we need to go into more detail - specifically, the assumptions on the skill ranking page. The page assumes you are using the best spell boosters possible when using bloodmage/wizard robes - in other words, Cutlass, Arctic Athame, etc...While these are incredibly powerful spell boosters, they are very much subpar as actual weapons. While I know many of you think of the attack button as just another pretty picture on the user interface, the fact is that it exists as an actual gameplay element; and whacking a monster with a Cutlass/Athame is a huge difference from whacking a monster with a Bloodzerker Blade. Basically, you are giving up very strong weapons for subpar weapons in order to give a big boost to your spell damage. So what if instead of using Athame/Cutlass, you used something like Bloodblade (+10% spell damage in wizard robes, 12.5% in Bloodmage, +15% in matching bloodmage.) or the more recent general booster Adventurer Figure (+9.375% spell damage)? This is what it looks like:
Elemental Wizard + Lore + Bloodblade: 8.43714
Elemental Wizard + Lore + Figure: 8.40938625
Bloodmage + Matching Bloodblade: 7.214103
Generalist + Lore + Bloodblade: 7.1516
Generalist + Lore + Figure: 7.128075
Bloodmage + non-match Bloodblade: 7.1216145
Bloodmage + Figure: 7.006003875
Bloodzerker + Gauntlet of Xano: 6.75
Elemental Wizard + Bloodblade: 6.53714
Elemental Wizard + Figure: 6.51563625
Generalist + Bloodblade: 5.2516
Generalist + Figure: 5.234325
With the exception of Elemental Wizard Robe + Lore + Burst Spell , everything here is comparable to Bloodzerker + Gauntlet of Xano's 6.75x melee. We are looking at a <7% difference. But wait there's more. The list doesn't actually factor in miscs. Have everyone forgotten that all spells get *1/2 from boost effects like Blood Contract? Whereas weapon-based skills get a x1.2 boost, all spells get a x1.1 boost. Or incredibly powerful Minotaur's Pride (35 Strength, *95/85 melee damage, along with a -10 mrm and -10% earth resist) exclusive to warriors that's comparable to Blood Contract? So what if we factor in Blood Contract into the numbers?
Elemental Wizard + Lore + Bloodblade 9.280854
Elemental Wizard + Lore + Figure 9.250324875
Bloodzerker + Gauntlet of Xano 8.1
Bloodmage + Matching Bloodblade 7.9355133
Generalist + Lore + Bloodblade 7.86676
Generalist + Lore + Figure 7.8408825
Bloodmage + non-match Bloodblade 7.83377595
Bloodmage + Figure 7.706604263
Elemental Wizard + Bloodblade 7.190854
Elemental Wizard + Figure 7.167199875
Generalist + Bloodblade 5.77676
Generalist + Figure 5.7577575 Bloodzerker + Gauntlet of Xano beats everything EXCEPT for Elemental Wizard Robe + Lore, which, as I stated above, is not viable to have in every element (I would say at most 4 elements, taking up 4 armor and 2 spell slots). But hey, by all means, prove me wrong. You are free to play how you want, even if how you play is to carry around 7 wizard robes and 4 burst spells and restricting your actions to only spellcasting. In fact, with Blood Contract factored in, Gauntlet of Xano + Bloodzerker beats out Cryomancer Bloodmage (using the weapon that gives 18.75% spell damage against a 0 INT mob. I don't know what that weapon is) on the original ranking list. And after all that, I would like to remind you that Bloodmage and Wizard/Generalist + burst spell have a significantly higher cost than Bloodzerker/Gauntlet and all magic weapons deal 25% less damage when clicking the attack button. Some of you are way overblowing the difference between mages and warriors. Anyways, I'm out. I'm at work and I spent way too long typing this out.
< Message edited by lolerster -- 6/25/2020 13:28:52 >
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