Level: As player
Damage Type: Magic
Experience rewarded: Scaled
Gold rewarded: Scaled
Melee: 20 + Level/10
Pierce: 20 + Level/10
Magic: 20 + Level/10
Bonus: 5 + Level/5
Attack Type 1 - Shields itself, dealing no damage; applies 'Holoshield' (+300 Block/Parry/Dodge Defense) to itself for 3 turns.
Attack Type 2 - Blasts target with red energy for 1 hit of 100% damage; applies 'Seared Armor' (-180 Melee/Pierce/Magic Avoidance) to target for 4 turns. (Pop-up: The Seed attempts to cut through your armor!)
Attack Type 3 / 3.1 / 3.2 - Drains target for 5 hits of 10% damage; if the previous hit connects, recovers HP equal to its max damage value (less any additional stat damage from DEX) with the subsequent hit;
Attack Type 4 - Blasts target with a massive beam of energy for 3 hits of 300% damage, amounting to 900% damage. (Pop-up: The Seed unleashes its charge!)
- 50% chance to begin charging on first use. (Pop-up: The Seed begins charging!)
- 50% chance to become fully charged on first use; becomes fully charged if began charging on previous use. (Pop-up: The Seed becomes fully charged!)
- Maintains full charge for use subsequent to becoming fully charged, with no additional pop-up.
The Seed follows the skill rotation; Attack Type 1 -> Attack Type 2 (-> Attack Type 3) -> Attack Type 3.1 -> Attack Type 3.2 -> Attack Type 4 -> Repeat.
< Message edited by Jay -- 2/17/2022 21:07:21 >