Player Suggestions Discussion Thread
This is the thread to discuss player suggestions. If you wish to be given feedback on your suggestion or you find a certain suggestion interesting, this is the place to post it.
If you wish to request feedback on your suggestion, you must first provide feedback on someone else's suggestion! If you fail to provide feedback, your post will be deleted.
It is very important when giving commentary and feedback to reference the specific idea you are talking about in your post. This is not only courteous to the creator, but to those who are looking through the postings. Artists of all kinds thrive on input and commentary from the people who look at their works. Make sure your posts are constructive. Spam is not tolerated. If you like a specific idea, don't just say "Awesome pic, yo." explain WHY you liked it. You will not help someone improve their suggestion if you do not post constructively.
Please remember that this thread is for discussion, not suggestions. Using this thread to have your idea(s) in more places is not the purpose. Thank you.
What is it?
Constructive criticism is being able to process and offer your own thoughts and opinions in order to give courteous and friendly feedback. This is done by explaining what you like and dislike, while at the same time providing feedback that is useful. This is what separates constructive feedback from ranting/complaining and flaming.
Does it help? How?
Yes! Constructive criticism helps because not only are you giving feedback about what you don't like about a quest/event, but you're also giving feedback about what you DID like in the quest. Feedback could include on such topics as statistics, more dialogue, more explanatory cutscenes, more fights - everything that quests or events would normally include. This gives the game staff a better idea on future improvements.
Example of Constructive Criticism:
"I didn't particularly like this war because it felt too empty. To have made it better, I think the staff could have had a 50% cutscene to unlock rather than just a shop to progress the storyline. As it was, I personally was a little disappointed that this war felt more rushed than previous wars, however I do understand that the staff had a lot on their plate when making this release.
That said, I greatly enjoyed the boss fight, the animations and art fit perfectly with the song that was playing in the background. So while not one of the best wars DF have done, I still enjoyed it. Thank you, DF staff!"
Example of Unconstructive Criticism:
"I didn't like this war at all. What were the staff thinking? The items in the shop were ugly, overpriced and were bugged!! No cutscene? That was never done before and it is not how it should be done ever. Seriously, doesn't the staff ever listen to us?! The boss fight was too hard and took forever to beat :( And there was no sound. I dont think the staff even care anymore. Best war ever /sarcasm I hate this game D:<!"