DemonicDarkwraith
ArchKnight DragonFable
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Wolfwing ??? Location: Wolfwing, the Outcast Level: As player Damage: Scaled Damage Type: Melee Element: ??? HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level*15/4 DEX: Level*15/8 INT: Level*15/16 CHA: 100 LUK: Level*5/4 END: Level*15/16 WIS: 0 Offense Boost: 0% Bonus: 50 + Level/5 Crit: LUK/10 Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: [100+DEX/40]% DoT: [100+DEX/4]% Crit: [175+INT/10]% Defense Melee: 25 * Level/90 + LUK/20 Pierce: 25 * Level/90 + LUK/20 Magic: 25 * Level/90 + LUK/20 Block: 25 * Level/90 + LUK/20 Parry: 25 * Level/90 + LUK/20 Dodge: 25 * Level/90 + LUK/20 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances Health: -10 All: 10 Shrink: 300 Immobility: 300 Attack Types Attack Type 1 - Wolfwing opens a portal of bats below his target for 4 hits of 100% damage, amounting to 400% damage; applies 'Bat Bitten', a 100% Magic ??? DoT effect, to target for 5 turns. (Pop-up: 'Are you strong enough to join my clan?') Attack Type 2 - Wolfwing dives and claws his target for 1 hit of 400% damage, with +50 Bonus; applies 'Crippling Claw' (-50 Boost) to target for 4 turns.- Every second use of this attack does not apply 'Crippling Claw'.
Attack Type 3 - Wolfwing summons a swarm of chaotic eyeballs, dealing 2 hits of 100% damage, amounting to 200% damage; applies 'Swarming' (+25% Boost) to himself for 5 turns inclusive. (Pop-up: 'I have the power to start over...') Attack Type 4 - Wolfwing dives and claws his target for 1 hit of 600% damage. (Pop-up: 'Fall!') Attack Type 5 - Wolfwing opens a portal of blood explosions for 6 hits of 100% damage, amounting to 600% damage, with +50 Bonus; heals Wolfwing for 50% of the damage dealt for each successful hit; applies 'Bat Bitten', a 100% Magic ??? DoT effect, to target for 5 turns. (Pop-up: 'No... No, not like this!')- If Wolfwing is below 25% of his maximum HP, this attack instead performs 6 hits of 150% damage, amounting to 900% damage.
Attack Type 6 - Wolfwing dives and rapidly claws his target for 4 hits of 400% damage, amounting to 1,600% damage, with +100 Bonus; heals Wolfwing for 50% of the damage dealt for each successful hit; applies 'Crippling Claw' (-50% Boost) to target for 4 turns.- Every second use of this attack does not apply 'Crippling Claw' and gains +50 Bonus instead.
- If Wolfwing is below 25% of his maximum HP, this attack instead deals 4 hits of 500% damage, amounting to 2,000% damage.
Attack Type 7 - Wolfwing summons a ball of blood magic for 4 hits of 100% damage, amounting to 400% damage, with +50 Bonus; heals Wolfwing for 50% of the damage dealt for each successful hit; applies 'Swarming' (+25 Boost) to himself for 5 turns inclusive. (Pop-up: 'I will survive this, but will you?')- If Wolfwing is below 25% of his maximum HP, this attack instead deals 4 hits of 150% damage, amounting to 600% damage.
Attack Type 8 - Wolfwing dives and rapidly claws his target for 4 hits of 100% damage, amounting to 400% damage, with +50 Bonus; heals Wolfwing for 50% of the damage dealt for each successful hit; applies 'Blood Scent' (+75 Health Resist) to target for 3 turns inclusive. (Pop-up: 'Never... alone... again!')- If Wolfwing is below 25% of his maximum HP, this attack instead deals 4 hits of 200% damage, amounting to 800% damage.
Other information Wolfwing cannot take more than 50% of his remaining HP, rounded down, from any fatal direct attack and can only be defeated by DoT effects. Wolfwing follows a skill rotation; Attack Type 1-> Attack Type 2 -> Attack Type 3 -> Attack Type 2 -> Attack Type 4 -> Repeat. Upon falling below 50% of his maximum HP, Wolfwing follows a skill rotation; Attack Type 5-> Attack Type 6 -> Attack Type 7 -> Attack Type 6 -> Attack Type 8 -> Repeat, continuing where his first rotation left off. Thanks to Solanaceae and AstralCodex for information.
< Message edited by DemonicDarkwraith -- 6/6/2024 14:37:12 >
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