Primate Murder
Member
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Let's see if I can help... First of all, I suggest going with the Str/Cha build. Luck gives a number of benefits, but (outside of initiative) they're fairly minor. Werewolf would probably be the best subrace for you. A little passive sp regen and Dex drive are reasonably nice benefits, and Bleed-infliction skill would work nicely for a passive build. You can also try out Werepyre for a cheaper Bleed, stun resist and sp-healing guests, but I'm honestly uncertain how that works out in the long term. Weapons Cerberus Fury compresses fire/dark elements. Pike Pike is an old standard weapon that deals +25% damage and uses Cha in place of Luck for stats. Dragonlord's Might remains the best wind weapon. Horo Show gives you Harm compression. Frogzard Sword compresses an elelocked earth armor (deals ~1.6x damage while taking 1x), and it even has a nuke. Thundersplitter is a great option for energy, toggling between autohit and burn. Sacred Paladin weapons restore hp every turn when you're facing an undead mob (which is most darkness mobs). Armors Keep WHEEL for water/earth compression with a water skill. Wind and energy don't have anything particularly useful for that kind of a build, so I suggest subrace armors. Frostgale's Legacy has a toggle that locks your attacks to ice, but gives bonus damage. Paladin (avenger variant) has a number of very nice things even for an adventurer. It can summon a shield (so you don't need compression), has several anti-undead passives, toggles for stats and effects and several attacks for effects and damage. Oh, and most of those attacks are weapon-based, so you can actually regain most of the sp spent with a DL weapon. Angel of Souls' skill uses hp, so you don't need to worry about your sp. Shields Dreamweaver's Contempt can come in handy, Kindred shield gives you sp and Ironthorn is a staple for any warrior. Fujin has a Dex drive fora little bonus accuracy - useful against high-MRM wind mobs. For ice, I would suggest Pies for extra Cha. Grounded Flora gives a bit of Paralysis resistance. Eclipsed DL pairs nicely with Purple Rain. Spells Skeeter guest costs hp, allowing you to conserve your sp. If you're able, pick up Mogdin when it comes by. It's by far the best stun guest in the game and has nice synergy with Frostgale's Remorse. Runic Binding gives you a harm nuke with a few lasting effects. Pets Frost Effigy has great synergy with Nezujimbo, Frostgale's Remorse and Torontosaurus. Underwyrmling provides an unmatched utility. Lepre-Chan provides a larger boost to light damage than AL. Miscs Frostgale's Remorse provides +20 potence to Freeze and Paralysis infliction. Hope the info's useful and don't hesitate to ask if you have any questions!
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