Home  | Login  | Register  | Help  | Play 

Neko Charges

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest General Discussion >> Game Balance Issues >> Neko Charges
Forum Login
Message << Older Topic   Newer Topic >>
9/16/2021 22:41:14   
OG Ranger
Member
 

I think Neko armor charges need either a change or a buff to make them accessable. All of the skills in the armor are readily accessible except two which require 40 charges. The problem is that in order to use these charge skills you need at least 10 turns as you get 4 charges per turn. I have completed entire quests without getting the full charges needed for each skill which defeats the purpose of having these skills in the first place. Most battles do not come close to taking 10 turns. Neko also does not have a quick way of gaining charges like other charge items do to circumvent slow charge rates.

I have 5 suggestions to make these skills accessible without precharging 30+ turns on combat trainer:

1) Double the number of charges you gain each turn

2) Halve the charge cost of each skill

3) Add a new skill that lets you skip a turn to gain charges

4) Completely remove charges from the neko armor all together

5) Add a once per login/day get free charges (e.g pray at the neko statue for 120 charges per day/login)

AQ  Post #: 1
9/16/2021 22:55:32   
RobynJoanne
Member
 

Alternatively, add more and buff Neko items to help with charges. They increase the charge rate by a relatively substantial amount, but there just aren't enough of them.
Post #: 2
9/17/2021 8:00:14   
Sapphire
Member

The only thing I see here that I could *maybe* agree with is some free charges in the beginning of the login.

A "bake" option isnt really good unless it keeps yor pets and guests from acting, then I'd be ok with it.

I have gotten 800-1k charges just messing around. They add up quickly IMO, and yo get extra charges for using neko shields I think.


I personally think it's all fine as is, but I also do understand maybe for some who still only play in a "lunch break" manner . I could see that being a problem.
Post #: 3
9/17/2021 12:40:48   
OG Ranger
Member
 

quote:

I personally think it's all fine as is, but I also do understand maybe for some who still only play in a "lunch break" manner . I could see that being a problem.


That's exactly the type of person I'm talking about. If you gather up charges then never log out or play for countless hours then of course it won't be a problem. Plenty of people only play a few hours a week spread out over the week.


quote:

Add beast form Neko.


It's already a beast though. How would that even work?

< Message edited by OG Ranger -- 9/17/2021 12:44:16 >
AQ  Post #: 4
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest General Discussion >> Game Balance Issues >> Neko Charges
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition