Home  | Login  | Register  | Help  | Play 

=DF= December 3rd Design Notes: Arena at the Edge of Time: Khasaanda & Tibicenas

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [DragonFable] >> DragonFable General Discussion >> =DF= December 3rd Design Notes: Arena at the Edge of Time: Khasaanda & Tibicenas
Forum Login
Message << Older Topic   Newer Topic >>
12/3/2021 20:48:52   
  Peachii
Clairvoyant!


quote:


Verlyrus:
Arena at the Edge of Time: Khasaanda & Tibicenas

Hey there, heroes!

For this month's Arena at the Edge of Time update, we return once more to the Lords of Chaos board!



Will Khasaanda befuddle you with her prophecies? Will you fall to Tibicenas' rage?

The 13 Lords of Chaos board has also been adjusted- you no longer need to defeat previous lords in order to access others. All of the battles are available from the start!

Head over to the Arena at the Edge of Time to find out!

Also, the Frostval Storybook is now available from the Book of Lore for the month of December!



Also this week, December's Dragon Coin special has arrived!



The Blessing of Kyanos has also returned! Check out the December Dragon Coin specials shop in teh Book of Lore!



And a couple of adjustments!

  • Notifications will now still appear when in interfaces that bock the game log.
  • The 13 Lords of Chaos board no longer requires completion of previous Chaos Lord Challenges.



    And that's all for this week!

    Have feedback about recent releases? Have any crazy theories or ideas? Want to discuss all things DragonFable?

    Join the discussion on the official forums!

    Want to play DragonFable without using an internet browser?

    Check out the Artix Games Launcher!

    Follow us on Twitter for sneak peeks and updates (and feel free to tweet us your fan art and feedback too!)

    Verlyrus Twitter

    Tomix Twitter



    Tags: #Verlyrus


  • < Message edited by Peachii -- 12/3/2021 20:49:09 >
    DF AQW  Post #: 1
    12/3/2021 22:15:30   
    Laeon val Observis
    Member
     

    And another month of Chaos has befallen upon us, and their mechanics are quite loyal to their original AQW counterparts.
    spoiler:

    Tibi will tell you the reason why the likes of LC and VHL are the ones who can safely solo him in his home universe. He retains his Claw Swing maneuver when pissed off (30%-40% HP threshold here), and his healing factor used in conjunction is reminiscent of his ultra form. Definitely bring BiS MPM gear alongside Hero Diet. He seems to have an HP judgement system tied to his two possible modes. Interesting art for the djinn. Nice khopesh, btw. Suits the ranger cosplay if Sek's staff is getting a little boring.

    Khas... is it safe to IBR her? Anywho, she has a setup phase and background warping shenanigans (as her power of foresight did come from the dream plane). Have yet to off her or attrition her long enough to see if she can devastate cooldowns, but her reflector shield was well translated and was spared no quarter to fully emulate the original (at least in the direct dmg dept. DoTs still hurt her when its active). Art is pretty loyal to the original, just less bulky and tentacly.

    EDIT: Yeah, IBR's a waste of time here. She'll purge the -Ice curse once she's seen enough.


    < Message edited by Laeon val Observis -- 12/3/2021 22:21:55 >
    DF AQW  Post #: 2
    12/3/2021 23:54:26   
    ergotth
    AQW Lore-titician


    Now that I can finaly try other Chaoslords.... any hint on Ledgermayne? They hit like a TRUCK xD
    DF AQW  Post #: 3
    12/4/2021 0:06:23   
    TFS
    Helpful!


    Mixed thoughts on Khasaanda. While her prophecy mechanic is cool and she's undoubtedly one of the most visually impressive fights in the game, the way she's scaled is a bit weird. A titanic HP pool on an enemy that already has conditional vulnerability (and large heals to boot) makes for an extremely long slog - and her lack of damage precludes there being any threat/risk to the player that would increase interaction and alleviate boredom. This is pretty well exemplified by the final attacks of each of her two prophecies - her Doom phase charges up a preventable nuke, which is something you'd expect to be panicking to prevent, but overall low damage combined with frequent non-attacking turns means you just ignore it completely. Her Destiny phase, on the other hand, initiates an absolute stress race to debuff her as much as possible lest she heal and have wasted even more of your time. While I enjoyed the fight very much - the arena changing to match Khasaanda's visions was very exciting and immersive - the poor scaling precludes me from wanting to ever replay it.

    Mixed thoughts on Tibicenas as well. While I got the 'gist' of the fight - RNG splits that you have several turns to react to - I had no idea how the flavor text was meant to translate into gameplay and still don't know what Tibicenas was asking me to do. Not sure how reasonably someone could be expected to figure it out on their own, but I could very likely just be a numbskull. In any case, it doesn't really matter since he can't really defend himself so you just sorta ignore whatever he has to say and blow him up anyway.

    Also glad that the sequential locks were removed, hopefully the people who'd be most interested in Chaos Lords can now experience the content without being walled by Wolfwing.

    < Message edited by TFS -- 12/4/2021 0:10:05 >
    DF  Post #: 4
    12/4/2021 2:16:18   
    Laeon val Observis
    Member
     

    @ergotth Ledgy isn't really that complex, and its DDR mechanics are the simplest. In homage to its AQW counterpart, it'll mark a pad wherein you'll receive a damage rebate (10% of your max HP) 5 actions later (the heal occurs before the first hit attempt in that action). Just watch out for the popups at the starting phase of its action script and its perpetual MPM shield once its HP dips to 25%. If it's "More Mana...", then you must dip your MP reserves to less than 50% or receive a Null element MP DoT (the very DoT that cost me my experimental DK run on it). If "Mana levels...", keep reserves above 50% or risk all class skills disabled for 2 turns (already cooling down class skills will be delayed just as long)(This discourages Techno plays). The MP penalty check happens exactly when Ledgy will heal you. It's 100% dmg up once its HP dips to 50% is just a slight inconvenience.

    @above, yeah we all have those moments. Just got lucky that I figured 2/3 of his hints (Astral's Tibi vs DmK v2 provides all 3 conditions) after 2 runs and could've ended him on my 3rd had I not fatally misplayed. Khas is still definitely something. The furry lords were something in the damage, but she is complex. The best I figured was that if she says something about weaving, reflector shields ensue; Destiny, she weakens; Doom, she DoTs. Beyond that, haven't figured if its all random or has some extra conditions (what's that focus break mechanic of hers anyway? I thought it'll snap her out of whatever background she's having fantasies of).

    < Message edited by Laeon val Observis -- 12/4/2021 2:21:29 >
    DF AQW  Post #: 5
    12/4/2021 12:40:16   
    AstralCodex
    Member

    As usual, I really liked the art on the new Chaos Lords. Khasaanda in particular looks amazing. Good music on the two of them too.

    I think Tibicenas was quite enjoyable, but his mechanic was really, really hard to figure out. For example, it took us about 2 hours to figure out that the key hint in "Wish of Vengeance: Getting Even" was the "Even" part (you need an even number of statuses on yourself to pass this check). The other two statuses were also quite hard to figure out as well. However, he's so easy that you don't need to know how his wishes work and just kill him with an offensive class anyways.

    I didn't like Khasaanda's mechanics very much: her anti-debuff/invulnerability mechanic means that many classes end up just spamming attack button into her instead of doing anything interesting. Couple this with her massive Prophecy of Destiny heal, and the fight felt incredibly long (even though by the clock, the fight lasted less than 10 minutes for all the classes I tried her with). I just got bored during the fight a lot due to the number of filler turns. I do really appreciate that she alternates Doom/Destiny prophecies after the first one, though, as I feel like I'd rage quit if she could roll Destiny 3 times in a row.
    DF  Post #: 6
    12/5/2021 4:53:23   
    raylas
    Member

    Bleh, Inn fights, and chaos lords at that.

    Not my cup, that said, love the art on the Djinn.
    AQ DF MQ  Post #: 7
    12/5/2021 13:30:30   
    Dratomos
    Helpful!


    So, those were surprisingly challenging. And their mechanics weren't something that I really liked. Like others said, Tibicenas was really hard to figure out, but due to it's lack of defences, it could be bursted.

    And Khasaanda? Wonderful art, if changing background is possible in Arena, these challenge fights became a lot more interesting. But her mechanics were also annoying. Nothing Epoch cannot handle, but just takes a long time to defeat. I also beat her by using something I've never used before in Arena, 200 CHA-build.
    DF AQW  Post #: 8
    12/14/2021 9:06:31   
    Fire alandry
    Member

    Somehow, I found myself using MSW against Khasaanda (I guess I love this class too much. I keep ignoring the advice to use BSW or just different class).
    Although long, the battle went smoothly. I actually think that I prefer this type of Inn bosses- you must play to their mechanic, but at the same time you have a lot of wiggle room. Not every move must be accurate, even if you can't run blindly.

    That's said, after the last release I kinda wish Inn's version of sailing as a challenge. But maybe that's for another thread...
    DF  Post #: 9
    Page:   [1]
    All Forums >> [Artix Entertainment Games] >> [DragonFable] >> DragonFable General Discussion >> =DF= December 3rd Design Notes: Arena at the Edge of Time: Khasaanda & Tibicenas
    Jump to:






    Icon Legend
    New Messages No New Messages
    Hot Topic w/ New Messages Hot Topic w/o New Messages
    Locked w/ New Messages Locked w/o New Messages
     Post New Thread
     Reply to Message
     Post New Poll
     Submit Vote
     Delete My Own Post
     Delete My Own Thread
     Rate Posts




    Forum Content Copyright © 2018 Artix Entertainment, LLC.

    "AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
    and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
    PRIVACY POLICY


    Forum Software © ASPPlayground.NET Advanced Edition