Location: From the Depths
Level: As player
Damage Type: Melee / Magic
Experience rewarded: Scaled
Gold rewarded: Scaled
Melee: 25 * Level/90 + LUK/20
Pierce: 25 * Level/90 + LUK/20
Magic: 25 * Level/90 + LUK/20
Block: 25 * Level/90
Parry: 25 * Level/90
Dodge: 25 * Level/90
Crit: 20 + LUK/10
Bonus: 20 + Level/5
Attack Type 1 - Strikes with an upper pincer for 2 hits of 100% Melee Water damage, amounting to 200% damage; applies one of the following four effects, only once each per rotation;
Attack Type 2 - Breathes flames at the target for 7 hits of 100% Magic Fire damage, amounting to 700% damage.
- 'Crippled' (-60 Bonus) to target for 2 turns.
- 'Pinched', a 33.3% Pierce Null DoT effect, to target for 4 turns.
- 'Shell Crush' (-30 All Resist, +30 Health Resist) to target for 3 turns, applied after first hit.
- 'Smashed' (-50% Boost) to target for 2 turns.
Attack Type 3 - Strikes with all of its pincers for 3 hits of 100% Melee Water damage, amounting to 300% damage.
If Tyndurspawn falls below 50% of its maximum HP, it applies 'Under Pressure' (+80 Melee/Pierce/Magic Avoidance, +30% Boost) to itself for 99 turns inclusive, each turn.
Tyndurspawn follows the skill rotation; [Attack Type 1 -> Attack Type 2 -> Attack Type 3] (×2) -> [Attack Type 2 -> Attack Type 1 -> Attack Type 3] (×2) -> Attack Type 3 -> Repeat.
Tyndurspawn's Attack Types 1 and 3 previously erroneously face away from the target while attacking, while Attack Type 1's 'Smashed' effect previously erroneously applied -50 Bonus instead of -50% Boost; these were fixed on March 11th, 2022.
Thanks to DemonicDarkwraith for Attack Types 1 and 3 images and other information.
< Message edited by DemonicDarkwraith -- 3/13/2022 13:51:31 >