DemonicDarkwraith
 ArchKnight DragonFable
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Junipurr Plant Location: Junipurr, the Overgrown, The Weight of Life, Junipurr Appears! Level: As player Damage: Scaled Damage Type: Melee Element: Nature HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level*25/8 DEX: 0 INT: Level*5/8 CHA: 200 LUK: Level*5/4 END: Level*25/8 WIS: 0 Offense Boost: 0% Bonus: 20 + Level/5 Crit: 20 + LUK/10 Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: 100% DoT: 100% Crit: 175% Defense Melee: 20 * Level/90 + LUK/20 Pierce: 20 * Level/90 + LUK/20 Magic: 20 * Level/90 + LUK/20 Block: 20 * Level/90 + LUK/20 Parry: 20 * Level/90 + LUK/20 Dodge: 20 * Level/90 + LUK/20 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances Nature: 100 Immobility: 300 Shrink: 300 Attack Types Attack Type 1 - Summon vines beneath its target for 2 hits of [100+20X]% Melee Nature damage, amounting to [200+40X]% damage, with +100 Bonus; applies 'Holding Prey' (-20 All Resist, +20 Health Resist) to itself for 5 turns; applies 'Grasped' (-25% Boost) to target for 3 turns. Attack Type 2 - Approaches and strikes its target for 1 hit of [100+20X%] Melee Nature damage; if the attack lands, recovers 2.5% of its max HP; applies 'Drained' (-10Y Bonus, where Y is the number of times of this attack being used during its skill rotation, capped at -30) to target for 3 turns.- If the target is affected by 'Grasped', if this attack lands, Junipurr will instead recover 10% of its maximum HP and 'Drained' will apply -30Y Bonus to its target, where Y is the number of times of this attack being used during its skill rotation, capped at -90.
Attack Type 3 - Lasers its target for 6 hits of [100+20X+10Z]% Melee Nature damage, amounting to [600+60Z%] damage, with +2,000 Bonus; applies 'L4Z0R', a 100% Magic Nature DoT effect, to target for 4 turns. (Pop-up: The Junipurr absorbs nutrients and grows stronger!)- Z is equal to the number of times Attack Type 2 landed a hit.
Other information X is equal to the number of times Attack Type 3 was used. Junipurr follows the skill rotation; Attack Type 1 -> Attack Type 2 (x3) -> Attack Type 3 -> Repeat.
< Message edited by DemonicDarkwraith -- 3/9/2025 22:02:25 >
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