Fungal Behemoth (2)
Location: Fate’s Flow (Part 2)
Level: As player
Damage Type: Melee
Experience rewarded: Scaled
Gold rewarded: Scaled
Melee: 10 * Level/90 + LUK/20
Pierce: 10 * Level/90 + LUK/20
Magic: 10 * Level/90 + LUK/20
Block: 75 * Level/90
Parry: 75 * Level/90
Dodge: 75 * Level/90
Crit: 25 + LUK/10
Bonus: 50 + Level/10
Attack Type 1 - Shields itself for no damage; applies 'Rhizomatic Rage' (+20X% Boost, +20X Bonus, -50 Block/Parry/Dodge Defense, where X is the number of times this attack is used, capped at 5) to itself for 99 turns.
Attack Type 2 / 2.1 - Attacks its target with spikes for 1 hit of 100% Melee Nature damage; applies 'Fungal Sporespike' (-300 Melee/Pierce/Magic Avoidance) to target for 99 turns inclusive.
- If 'Rhizomatic Rage' reaches +100% Boost, +100 Bonus, this attack will additionally heal Fungal Behemoth 12.5% of its maximum HP.
Attack Type 3 / 3.1 - Approaches and bashes its target before striking it for 4 hits of 50% Melee Nature damage, amounting to 200% damage; applies 'Spore Bomb' (a 10% damage stacking Null DoT, increasing by 1% with each application) to target for 4 turns. Attack Type 4 / 4.1 - Approaches and strikes its target before bashing it for 4 hits of 50% Melee Nature damage, amounting to 200% damage.
If the target was affected by 'Fungal Sporespike', the next attack from Fungal Behemoth on its target will be guaranteed to crit and removes 'Fungal Sporespike' from the target.
Fungal Behemoth follows the skill rotation; Attack Type 1 -> FREE (x4) -> Repeat, using Attack Types 2 and 3 at random on free turns. If the target was affected by 'Fungal Sporespike', Fungal Behemoth will use Attack Types 3 or 4 on its next free turn.
< Message edited by DemonicDarkwraith -- 9/19/2022 14:30:53 >