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Symbiotic Darkness Elemental

 
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8/14/2022 20:33:02   
  DemonicDarkwraith

ArchKnight DragonFable


Symbiotic Darkness Elemental
Elemental

Location: Fate's Flow (Part 1)

Level: As player
Damage: Scaled
Damage Type: Magic
Element: Darkness

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*3/4
DEX: Level*3/4
INT: Level*3/4
CHA: 0
LUK: Level*5/8
END: Level*15/8
WIS: 0

Avoidance and Defense
Melee: 20 * Level/90 + LUK/20
Pierce: 20 * Level/90 + LUK/20
Magic: 20 * Level/90 + LUK/20
Block: 20 * Level/90 + LUK/20
Parry: 20 * Level/90 + LUK/20
Dodge: 20 * Level/90 + LUK/20

Offense
Crit: 20 + LUK/10
Bonus: 5 + Level/5
Boost: 0%

Resistances
Shrink: 300
Nature: 100
Light: 100
Darkness: 200
Immobility: 300

Attack Types
Attack Type 1 - Summons a Hollow hand at target for 1 hit of 300% Magic Nature damage, with +400 Crit.
Attack Type 2 - Projects dark particles at target for 6 hits of 100% Magic Darkness damage, amounting to 600% damage.
Attack Type 3 - Attacks its target with tentacles for 3 hits of 100% Magic Darkness damage, amounting to 300% damage; applies 'Fungal Spear' (a 100X% damage Nature DoT, where X is the number of times this attack has been used) to target for 5 turns.
Attack Type 4 - Casts multiple rays of darkness directly onto target for 5 hits of 100% Magic Darkness damage, amounting to 500% damage.

Other information
  • Symbiotic Darkness Elemental begins the battle with 'Consuming Darkness' (+100% Boost) and 'Symbiotic Sustenance' (+100 Bonus) applied to itself for 99 turns and is reapplied when it is active. (Pop-up: The Symbiotic Darkness Elemental is absorbing light and nutrients from its surroundings!)
    • 'Consuming Darkness' loses -10% Boost while 'Symbiotic Sustenance' gains +10 Bonus each time it was directly hit by a Light element attack. (Pop-up: The Symbiotic Darkness Elemental absorbs the Light from your attack, but grows more unstable.)
    • 'Symbiotic Sustenance' loses -10 Bonus while 'Consuming Darkness' gains +10% Boost each time it was directly hit by a Nature element attack. (Pop-up: The Symbiotic Darkness Elemental absorbs the Nature from your attack, but grows more unstable.)
    • Symbiotic Darkness Elemental will remove 'Consuming Darkness' and 'Symbiotic Sustenance' status effects if either of them reaches 0 and apply 'Recovering', stunning it for 1 turn. (Pop-up: The Symbiotic Darkness Elemental cannot sustain its symbiotic balance!)
    • After 'Recovering' expires, Symbiotic Darkness Elemental will revive any dead Aged Hollow Humans and heals them for 400% of the Symbiotic Darkness Elemental's max HP as well as using Attack Type 4. (Pop-up: The Symbiotic Darkness Elemental recreates its Hollow minions!)
    • If the Symbiotic Darkness Elemental does not have 'Consuming Darkness' and 'Symbiotic Sustenance' status effects and neither Aged Hollow Humans are alive, the Symbiotic Darkness Elemental will reapply 'Consuming Darkness' and 'Symbiotic Sustenance' status effects on its next turn (including stunned turns). (Pop-up: The Symbiotic Darkness Elemental reclaims its fallen Hollow minions to rebalance itself.)
  • Symbiotic Darkness Elemental typically follows the skill rotation: Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 4 -> Repeat; if 'Consuming Darkness' and 'Symbiotic Sustenance' status effects were removed, the rotation is reset and becomes: Attack Type 4 -> Return to typical skill rotation.



    < Message edited by DemonicDarkwraith -- 12/20/2023 15:46:21 >
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