Grace Xisthrith
Member
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This post is responding to Ward Point's analysis on stats, CHA, and guests. I don't mean this as an attack, but I was reading through your post, and I was concerned with a majority of the numbers you posted, and assumptions you've made, so I wanted to show how I've calculated the value of these stats, and I end up with very different results from you. I don't think this invalidates your goal about guests outputting 30% melee at 0 CHA, but I think your calculations could be misleading to other players (that is of course, if my own calculations are correct, which they may well not be, and I'd be happy to receive criticism and correction on them if that's the case), so I wanted to put some calculations here, with their rationale of what actually happens in game. Calculations for mainstat valuation: Basic attack = 100 % melee, half base and rand, half stat. BTH = 85% w/ stat, 250 stat = 40 bth. Basic attack with mainstat: 100x .85 = 85% melee Basic attack without mainstat: 50 x .45 = 22.5% melee Difference: 62.5% melee, Mainstat outputs 62.5% melee compared to no mainstat on basic attacks Counting Pet: Same but accuracy from mainstat is 20 instead of 40, numbers are the same with or without CHA. Basic pet attack with mainstat: 40 x .85 = 34 Basic pet attack without mainstat: 40 x .65 = 26 Difference: 8% melee Mainstat outputs 8% melee compared to no mainstat on pet attacks This puts mainstat at 70.5% melee. I'm not sure where you got your numbers from, nor where you got .05% melee for pet accuracy from. (If you want to include guests, simply multiply the pet value by 1.5, you'd get 12%, taking mainstat up to 82.5) LUK: Ignoring Initiative and status infliction and resistance is extremely misleading here, in my opinion, and values LUK far lower than it is, even before item support, which is of course the main reason most players choose to invest in LUK. When I've calculated stats previously, I've tried to state clearly that the raw numbers are misleading, because they don't represent item support. END: END doubles the player's HP pool, letting them live and attack for twice as many turns, having twice as many turns to benefit from that ~70% per turn output their mainstat gives. If we're going by the model (IE, not assuming the battle ends in 2 turns), it's a massive thing to handwave with in my opinion poor rationale. CHA: Again, 20 Pet accuracy from stats is not .05% melee, nor is it 5% melee. I recommend you check your numbers. As for shifting all pet accuracy to play via mainstat, probably bad idea due to decades of pet based CHA item support. They'd all suddenly be providing significantly less value than intended. Wouldn't be the end of the world though. What is the difference in guest power with and without CHA assuming 250 mainstat? With CHA: 60% x .85 = 51 output. -30% melee cost = 21% melee. -15% melee style bonus = 6% melee. (not sure if taking accuracy into account is ideal here, without it, you instead get 15% melee) Without CHA: 22.5% x .65 = 14.625 output. -30% melee cost = -15.375% melee. If you include accuracy, CHA is only giving guests ~21% melee after the style bonus is subtracted from calculations. Or, 30% melee, if you ignore accuracy, which I don't think is fair, given it's so important in dealing damage. All in all, your number of 56% of a guest's value is way way off if it's in %melee, and significantly off if it's in relation to the total percentage of guest output. Finally: "CHA still does too much. It not only adds ~0.25 melee to a Pet, it adds ~56% of Guest Value in Melee via Damage & Accuracy to the Guest" The following assumes mainstat Basic pet attack with CHA: 40 x .85 = 34 Basic pet attack without CHA: 20 x .65 = 13 CHA increases pet output by 21% melee, so your number is slightly off here as well. As I showed earlier, your number is way off for guests, if you account for the upkeep cost (which happens regardless of CHA investment) and for the style bonus. If you don't account for the style bonus, it does make up about 50% of guest output. I aimed for this to be a respectful critique, and if it didn't come across that way, I do apologize, I'd be happy to remove it at your request. Especially when AQ math is presented, I think it's very important to fact check it, given how complicated AQ's systems can get.
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