Verlyrus
DragonFable Boxcat
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Wargoth is closer in physiology to The Engineer than The Engineer is to the Celestial/Infernal Guards. I don't think it is beyond imagination that beings that powerful and gifted would have mutable forms, and this has been shown in-game with the variety of differences within the tower and out. You've seen lore in-game about how Infernal/Celestial designs and approaches differ. As Wargoth was not part of the Exalted alliance, he was not part of that culture. Naturally, then, his outward appearance would not reflect that combination of cultures/designs/philosophy. Different people from different cultures look different. quote:
And even if there were, that just seems like a justification for the 13-year-old Wargoth design specifically rather than just updating it. As I mentioned before, the lore for all this was written before the Exalted designs were even created. I don't understand this sentiment. And really, you've played this game long enough to know how ridiculous of a statement "just updating it" is, in general. Depending on the complexity of an art update, that could mean re-animating multiple monsters, cutscenes, and more. I can see again if we want to do an art pass, but if Dracelix and Dove are happy with the design, I don't see a good reason to change it. EDIT: After some discussion, there are a couple elements, such as the blues, that could be made more Mana-coded, and we may experiment with a reshade on some of the other parts. But the design in general is fine. The lore reasons (both known and unknown) justify the major differences. And obviously, there are plans for the unknown to become known, with time.
< Message edited by Verlyrus -- 5/30/2025 11:53:25 >
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