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RE: Is the war counter broken?

 
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3/27/2026 12:27:41   
Animenut1
Member

^^I'm still (relatively) new to being a regular forum-goer here. Is this dude ALWAYS like this? Rude. Dismissive. Sarcastic. And, uh.....comically arrogant.

Response to Update 1: Neat? Not my experience, but neat that it works for you, bro. We're not trying to figure out why YOUR side is "acting as it should." I'm the one experiencing the oddity here. Proving YOUR side isn't experiencing it doesn't really accomplish anything.

Response to Update 2:

quote:

Additional point: nowhere was it said that 1 Z-Token = 1 kill. That was a misinterpretation on your end.


I never said 1 Z-token = 1 kill. All I ever said was that I was looking into if gaining z-tokens after a battle triggered it counting as a kill. I NEVER claimed the literal amount of tokens gained equated to number of kills, and I NEVER claimed that gaining tokens from a battle definitely was the thing that triggered the kill counting. I theorized that it was a possibility, and then disproved it with testing. The only one misinterpreting things here is you.

quote:

And as expected -- no Rare Treasure Chests, and no more kill counts reflected after also capping daily Z-Tokens (thereby capping -- or rather, having no possibility of obtaining any non-zero amount of any of the 3 daily metrics). Kill counts on this character were using "10 waves" and "5 waves" options.


Once again, you've missed the point. As far as I'm aware, the daily token cap is 55 (for X-Guardians, like me), and I got registered kills before AND AFTER hitting the z-token cap on several occasions. ALSO, there were many times when many of my kills did NOT count even BEFORE hitting the token cap. So your theory of "You haven't hit the token cap, so your kills are counting" does not explain the cases where my kills WEREN'T counting BEFORE hitting the token cap.

quote:

Final verdict: Nothing's odd besides your overcomplication of the matter.


Your theory about the token cap was wrong. Go grab a pint of ice cream and cry into that if your ego is so bruised so badly by this.



The war is basically over at this point. I doubt I'll find the cause by the end of it. Considering the only benefit would be getting kills without sacrificing capping gold for the day, and hitting 1K kills is EXTREMELY easy to do in a day or two, the benefit is utterly niche. While I am still curious about the cause, I've done enough testing to feel like I've done my best, and the likelihood of finding the cause is too low and with too few benefits to keep pursuing for pure curiosity. So, out of consideration for Genesis, to hopefully prevent him from having an actual hernia, I'll drop it here and leave it at "Weird oddity in game not worth the effort to uncover."
Post #: 26
3/27/2026 18:13:26   
Mystical Warrior
Helpful!


I think the best way to solve this is if you could provide a recorded video of your tests like killing a wave then going to your page and do an actual refresh after the wave so we could see the results, that way we can see the process of what you did, and possibly make the staff be able to try and duplicate it if they want to look into the issue in case it might happen in a future war
AQ DF AQW  Post #: 27
3/27/2026 20:13:42   
1stClassGenesis
Member

Correct me if I'm wrong, from the get-go, the title "Is the war counter broken?" which invites a binary answer, isn't what you're asking. It's "This oddity is happening to me, I'd like to know why". 

If that understanding / framing is correct, the focus then shifts, doesn't it? The former is about a war functions, the latter is about the oddity itself. 

It looks to me that my "missing the point" was a matter of me answering a question asked but not asked, based more from the title than from the context, which frankly looked unreliable without much of anything constructively definitive. It looked like the question already had a pre-determined answer, but the wrong question was being asked, and so a "wrong" answer was given.
Post #: 28
3/27/2026 21:11:32   
Mystical Warrior
Helpful!


Although the war is already over (by the time of this post), one specific scenario I think of that MIGHT answer the oddities of his war kills is that MAYBE, if you are not yet token capped, kills might still be recorded even if it gave no gold reward, it might be possible that the game is making a save/check of some sort since daily token cap hasn't been reached yet, so the kills, even ones that had no gold reward is being saved since the game checks if you are in the token cap already or not, and once the token cap is already reached, that is when kills are totally stopped being recorded, since the game already recognized you have capped everything for the day and thus makes no further checks

< Message edited by Mystical Warrior -- 3/27/2026 21:12:26 >
AQ DF AQW  Post #: 29
3/27/2026 22:57:55   
Animenut1
Member

quote:

Correct me if I'm wrong, from the get-go, the title "Is the war counter broken?" which invites a binary answer, isn't what you're asking. It's "This oddity is happening to me, I'd like to know why".


Again, missing the point. Yes, I asked a binary question as the title to the thread, and the answers lead to further questions. As explained before, I'm new to wars and didn't know the mechanics in depth, and so my initial question was based on fractured information. After being informed, the question - now fully embedded with the nuance it was missing previously - narrowed its scope to the true issue. You intentionally ignoring ALL the context of the ENTIRE thread shows that you're just being belligerent for its own sake. Even when outright admitting you are knowingly giving the "wrong" answer, you frame it like you're in the right for doing so. At the very least, you've answered my other question. Yes, you do seem to always be this...lacking in parental affection. The pouting and stomping your feet isn't doing well to hide it.


Mystical Warrior, however, is actually putting the effort in to figure out the issue and offer meaningful input to that end, accepting contrary feedback and amending his theories in response to that new information. As mature people do. Or maybe he's just bound by a paladin's honor to always act noble and just lol Anyway...

Mystical, I appreciate the feedback. Good ideas. I've never made a video, though, and don't think it's a big enough "issue" to merit going quite that far. But I do agree that it might be the only way for a solution to come about. As for the rest, I did manage to do some more testing, but had to leave for work (I know, shameful, pausing SCIENCE for such plebeian needs) before I could share the results. Nothing substantial, but worth noting. Fresh day, GG capped, did Endless until I hit 55 tokens, noted the exact amount of kills, and that number was reflected in my kill count. Kills stopped counting beyond that. Which seems normal. It's the results Genesis suggested, that kills count toward the total up until the token cap is hit. So AT THE MOMENT, the results seem entirely normal. That doesn't explain what was happening BEFORE (sometimes not counting before the cap, counting after the cap), but TODAY, the results are reflecting what the community says should be happening.

Although, based on player feedback in this thread, it seemed like the running assumption was that GOLD capping was the benchmark for kills counting. Assuming today's testing represents what the norm is intended to be, the thread proves that the kills count up until ALL THREE categories have capped, which didn't seem to be common knowledge. Even if we don't end up figuring out what caused the oddities on MY end, at least THAT bit of info (allegedly, at the moment) got clarified.
Post #: 30
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