Reyn Roadstorm
Member
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Staff of Awe Also see other items of the Set of Awe: Weapons:- No-drop ( Blade, Dagger, Spear)
- Weapons of Awe!!! ( Blade, Dagger, Spear, Staff)
- Rentable
- Blades ( Fire, Water, Wind, Ice, Earth, Energy, Light, Dark)
- Daggers ( Fire, Water, Wind, Ice, Earth, Energy, Light, Dark)
- Spears ( Fire, Water, Wind, Ice, Earth, Energy, Light, Dark)
- Staves ( Fire, Water, Wind, Ice, Earth, Energy, Light, Dark)
Armors: Mighty, Deft, Insightful Shield of Awe Location: Once you have completed the Blade of Awe, you can then swap it for any of the Awe weapons (including this one) or Guardian weapons by visiting Valencia in Battleon, and selecting Visit Grumbugly, then selecting Weapon Exchange. You can choose to borrow the weapon temporarily - and lose it when you log out - or make the swap semi-permanent - and keep the weapon until you decide to swap again. The semi-permanent swap will cost 20 Z-Tokens. Level: 0 Power Level: CharacterLevel-5 (with a minimum of 0), Mastercraft Type: Magic Element: Earth is the default element otherwise it is the element of your Non-drop armour Damage: 2-6 BTH: 0 EFFECT The weapon's Base and Random damage increase based on your Level. This affects all normal Player attacks and weapon Specials. Base:= round((0.00375*PowLvl^2 + 0.5625*PowLvl + 5.25)/2/(1+0.03*PowLvl)*0.75) Rand:= round(2*((0.0075*PowLvl^2 + 1.125*PowLvl + 10.5)/2/(1+0.03*PowLvl)*0.75 - Base)) BTH := round(PowLvl/8) *See Appendix SPECIALS The Staff of Awe has an overall 10% chance to perform one of 6 unique specials. The weapon special starts off as: Base & Rand: (0.2*XSpecial - 0.1*XNormal)*1000 / (Base + Rand/2) Lucky Strike: (100 + 6.6*PowerLevel) % Where: XNormal:= ((Base + Rand/2)*(100 + 3*PowLvl) + 0.75*XStat/8*(100 + 6.6*PowLvl)/2) / 100. XSpecial:= (-0.00000349*PowLvl^3 + 0.000552*PowLvl^2 + 0.0801*PowLvl + 1.67) * (Base + Rand/2) XStat:= 2.1462*PowLvl + 10.399, rounded to the nearest 5, to a minimum of 10 and a maximum of 200. The BTH is If Power Level is below 90: (min(2.1462*PowLvl + 10.399, 200) / 8 + max(0.7123*PowLvl - 19.111, 0)/20 + PowLvl/8) rounded down If Power Level is above 90: (200/8 + min(5*PowLvl - 400, 200) / 20 + PowLvl/8) rounded down *See Appendix SPECIAL 1: Guardian Dragon Rate: 35% SPECIAL 2: Awe Blast Rate: 15% Hits: 3 Attack Type: Magic Element: As Weapon Damage: 0.3187*[Starting Special] each Stats: No normal stats; 0.4604*[XStat] Lucky Strike damage each BTH: [SpecBTH]-5 each SPECIAL 3: Spiral Carve Rate: 15% Hits: 3 Attack Type: Ranged Element: As Weapon Damage: 0.2833*[Starting Special] each Stats: No normal stats; 0.4092*[XStat] Lucky Strike damage each BTH: [SpecBTH]+5 each SPECIAL 4: Health Vampire Rate: 10% Hits: 1 Attack Type: Magic; Damage is dealt to the enemy's HP. You heal HP equal to the damage dealt. Element: Harm Damage: 0.525*[Starting Special] Bth: [SpecBth] SPECIAL 5: Mana Vampire Rate: 10% Hits: 1 Attack Type: Magic; Damage is dealt to the enemy's MP. You heal MP equal to the damage dealt. Element: Harm Damage: 0.63*[Starting Special] Bth: [SpecBth] SPECIAL 6: Powerword Die Rate: 15% DESCRIPTION The wielder of this legendary artifact is granted massive power. Even death is subjugated by this awe inspiring magical staff. The staff does extra damage the higher your level. Alternative images for elements Individual images thanks to ArchMagus Orodalf. Numbers thanks to In Media Res. Also thanks to Koree for helping out as well. Typo correction thanks to UltraGuy. Correction thanks to jack90. Analysis Spiral Carve. Deals *0.9 damage (Magic). Gains +5 BTH and deals *85/90 damage. Awe Blast. Deals *0.9 damage (Magic). Takes -5 BTH and deals *85/80 damage. Health Vampire. Deals 0.5*1.05 damage (Magic). You heal HP equal to the damage dealt. Mana Vampire. Deals 0.6*1.05 damage (Magic). You heal MP equal to the damage dealt. The amounts listed above are already taken into consideration for the numbers listed for each special in the entry.
< Message edited by Carandor -- 4/7/2016 6:32:48 >
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