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@SouL Prisoner - Not everyone does missions, looks for codes, or participates in the gifting event. The main track is to battle, it's something every player would do -- that's why they're playing. Whereas missions (and the other stuff you've mentioned) are more like side stuff you can possibly do, but isn't necessary for player leveling. It's necessary for a player to be fully prepared and equipped with cores, upgraded weapons, etc... or at least be able to buy a full set of gear otherwise it will result in many issues. Yes, the things you've mentioned do provide a good amount of credits, that's precisely why they need to match credits gain with the current leveling curve. Someone who participates in such activities will have a credit-wise advantage over those who do not, e.g. someone without a full set of gear versus the other with full set. If players are provided with enough credits to equip them for battle adequately then they won't be able to complain for not having a piece of gear because of insufficient credits.
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Just because you're both but neither doesn't mean you're none
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