Peachii
Clairvoyant!
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Ancient Shadow Mage (No DA Required) Access Point: Ancient Shadow Mage Armor, Armor Closet Requirements: Armor in inventory or bank Release Date: September 12th, 2008 Default Weapon: Shadowstaff Avoidance and Defense Melee: 5 Pierce: 5 Magic: 5 Block: 0 Parry: 0 Dodge: 0 Offense Crit: 5 Bonus: 0 Boost: 0% Resistances Light: 5 Darkness: 5 Acid 20% Dmg for 5 turns Requirements: Level 15 Effect: 1 hit of 50% damage; applies 'Acid', a 20% Melee weapon element DoT effect, to target for 5 turns. Mana Cost: 3 Cooldown: 4 Damage Type: As weapon Element: Fire [link=]Appearance[/link] Root Stops a foe from running away. Requirements: Level 12 Effect: 1 hit of 100% damage; applies 'Root' (-100 Flee Resist) to target for 19 turns. Mana Cost: 3 Cooldown: 4 Damage Type: As weapon Element: As weapon [link=]Appearance[/link] Mana Blackout Damages Target's Mana Requirements: Level 10 Effect: 1 hit of 150% damage to target's MP. Mana Cost: 11 Cooldown: 0 Damage Type: As weapon Element: As weapon [link=]Appearance[/link] Blind -50 Hit for enemy Requirements: Level 8 Effect: 1 hit of 0% damage; applies 'Blind' (-50 Bonus) to target for 4 turns. (Message: Blinded!) Mana Cost: 11 Cooldown: 5 Damage Type: Magic Element: As weapon [link=]Appearance[/link] Sleep Buff self and target sleeps for 3 rounds Requirements: Level 6 Effect: 1 hit of 0% damage; applies 'Sapped' (+25% Boost) to player for 4 turns; applies 'Sleep' to target, stunning it for 3 turns. Mana Cost: 15 Cooldown: 14 Damage Type: As weapon Element: As weapon [link=]Appearance[/link] Meditate Restores 1% Mana Requirements: Level 4 Effect: Recovers 1% of player's max MP. (Message: +X MP) Mana Cost: 0 Cooldown: 2 Damage Type: N/A Element: N/A [link=]Appearance[/link] Thorny Shield Defense Barrier for 2 turns Requirements: Level 2 Effect: Applies 'Shielded' (+140 Block/Parry/Dodge Defense) to player for 2 turns; reflects [100/(2^X)]% of player's base damage at foe, where X is the number of times struck while shielded. (Message: Shielded for 2 turns!) Mana Cost: 9 Cooldown: 9 Damage Type: N/A Element: N/A [link=]Appearance[/link] Attack Requirements: None Effect: With a Staff/Wand/Dagger/Scythe equipped, 1 hit of 100% damage.- With any other weapon item type equipped, 1 hit of 50% damage.
Mana Cost: 0 Cooldown: 0 Damage Type: As weapon Element: As weapon Appearance 1 / [link=]2[/link] Power Boost +20% Power Boost for 5 rounds Requirements: Level 3 Effect: Applies 'Power' (+20% Boost) to player for 5 turns inclusive; 1 hit of 100% damage. (Message: Powering Up!) Mana Cost: 11 Cooldown: 4 Damage Type: As weapon Element: As weapon [link=]Appearance[/link] / [link=]1.1[/link] Fireball +25% Fire damage, Extra damage when Frozen Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 125% damage. If target is affected by 'Frozen', 1 hit of 250% damage. Mana Cost: 15 Cooldown: 4 Damage Type: Magic Element: Fire [link=]Appearance[/link] Ice Strike +25% Ice damage, adds -25 Fire Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 125% damage; applies 'Frozen' (-25 Fire Resist) to target for 5 turns inclusive. Mana Cost: 10 Cooldown: 4 Damage Type: Magic Element: Ice [link=]Appearance[/link] Wind Strike +25% Wind damage, +20 BtH for 5 turns Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 125% damage; applies 'Wind' (+20 Bonus) to player for 5 turns inclusive. Mana Cost: 8 Cooldown: 4 Damage Type: Magic Element: Wind [link=]Appearance[/link] Lightning Energy, +25% damage for 5 turns Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 100% damage; applies 'Zapped' (+25% Boost) to player for 5 turns inclusive. Mana Cost: 13 Cooldown: 4 Damage Type: Magic Element: Energy [link=]Appearance[/link] MageFury Cast to all enemies Requirements: Level 10; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 140% damage to all foes. Mana Cost: 19 Cooldown: 0 Damage Type: Magic Element: As weapon [link=]Appearance[/link] Final Blast Guaranteed Crit Requirements: Level 18; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 125% damage, with +200 Crit. Mana Cost: 8 Cooldown: 14 Damage Type: Magic Element: As weapon [link=]Appearance[/link] Other information Skills that require a Staff/Wand/Dagger/Scythe equipped may still be used, but if used with any other weapon item type equipped, will not attack. (Message pop-up: *Fizzle* Equip a staff or wand!) Also See: Mage, Shadow Mage Thanks to Jay for skill buttons and corrections. TFS for Shadowheart Bracer formula and location corrections, and DC tag. Ossein for updated sellback information. Lily for correction. Mecha Pheonix for original entry.
< Message edited by DemonicDarkwraith -- 1/19/2024 17:36:42 >
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