Ash
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Shadow Mage Armor (No DA Required) Location: HeroMart Classes, Armor Closet Price: N/A Level/Quest/Items to unlock: 5 HeroPoint Sellback: N/A Level: 1 Rarity: 1 Category: Armor Equip Spot: Body Default Weapon: Shadowstaff Defenses: Melee: 5, Pierce: 5, Magic: 5, Block: 0, Parry: 0, Dodge: 0 Offenses: Crit: 5, Bonus: 0, Boost: 0% Resistances: Light: 5, Darkness: 5 Acid 20% Dmg for 5 turns Level/Quest/Skill/Items required: Level 15 Effect: 1 hit of 50% damage; applies 'Acid', a 20% Melee weapon element DoT effect, to target for 5 turns. Mana Cost: 3 Cooldown: 4 Damage Type: As weapon Element: Fire Appearance Root Stops a foe from running away. Level/Quest/Skill/Items required: Level 12 Effect: 1 hit of 100% damage; applies 'Root' (-100 Flee) to target for 19 turns. Mana Cost: 3 Cooldown: 4 Damage Type: As weapon Element: As weapon Appearance Mana Blackout Damages Target's Mana Level/Quest/Skill/Items required: Level 10 Effect: 1 hit of 150% damage to target's MP. Mana Cost: 11 Cooldown: 0 Damage Type: As weapon Element: As weapon Appearance Blind -50 Hit for enemy Level/Quest/Skill/Items required: Level 8 Effect: 1 hit of 0% damage; applies 'Blind' (-50 Bonus) to target for 4 turns. Mana Cost: 11 Cooldown: 5 Damage Type: Magic Element: As weapon Appearance Sleep Buff self and target sleeps for 3 rounds Level/Quest/Skill/Items required: Level 6 Effect: 1 hit of 0% damage; applies 'Sapped' (+25 Boost) to player for 4 turns; applies 'Sleep' to target, stunning it for 3 turns. Mana Cost: 15 Cooldown: 14 Damage Type: As weapon Element: As weapon Appearance Meditate Restores 1% Mana Level/Quest/Skill/Items required: Level 4 Effect: Recovers 1% of player's max MP. Mana Cost: 0 Cooldown: 2 Damage Type: N/A Element: N/A Appearance Thorny Shield Defense Barrier for 2 turns Level/Quest/Skill/Items required: Level 2 Effect: Applies 'Shielded' (+140 Block/Parry/Dodge Defense) to player for 2 turns; reflects [100/(2^X)]% of player's base damage at foe, where X is the number of times struck while shielded. Mana Cost: 9 Cooldown: 9 Damage Type: N/A Element: N/A Appearance Attack Level/Quest/Skill/Items required: None Effect: With a Staff/Wand/Dagger/Scythe equipped, 1 hit of 100% damage. With any other weapon item type equipped, 1 hit of 50% damage. Mana Cost: 0 Cooldown: 0 Damage Type: As weapon Element: As weapon Appearance 1 / 2 Power Boost +20% Power Boost for 5 rounds Level/Quest/Skill/Items required: Level 3 Effect: Applies 'Power' (+20 Boost) to player for 5 turns inclusive; 1 hit of 100% damage. Mana Cost: 11 Cooldown: 4 Damage Type: As weapon Element: As weapon Appearance 1 / 1.1 Fireball +25% Fire damage, Extra damage when Frozen Level/Quest/Skill/Items required: Level 6; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 125% damage. If target is affected by 'Frozen', 1 hit of 250% damage. Mana Cost: 15 Cooldown: 4 Damage Type: Magic Element: Fire Appearance Ice Strike +25% Ice damage, adds -25 Fire Level/Quest/Skill/Items required: Level 6; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 125% damage; applies 'Frozen' (-25 Fire) to target for 5 turns inclusive. Mana Cost: 10 Cooldown: 4 Damage Type: Magic Element: Ice Appearance Wind Strike +25% Wind damage, +20 BtH for 5 turns Level/Quest/Skill/Items required: Level 6; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 125% damage; applies 'Wind' (+20 Bonus) to player for 5 turns inclusive. Mana Cost: 8 Cooldown: 4 Damage Type: Magic Element: Wind Appearance Lightning Energy, +25% damage for 5 turns Level/Quest/Skill/Items required: Level 6; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 100% damage; applies 'Zapped' (+25 Boost) to player for 5 turns inclusive. Mana Cost: 13 Cooldown: 4 Damage Type: Magic Element: Energy Appearance MageFury Cast to all enemies Level/Quest/Skill/Items required: Level 10; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 140% damage to all foes. Mana Cost: 19 Cooldown: 0 Damage Type: Magic Element: As weapon Appearance Final Blast Guaranteed Crit Level/Quest/Skill/Items required: Level 18; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 125% damage, with +200 Crit. Mana Cost: 8 Cooldown: 14 Damage Type: Magic Element: As weapon Appearance Other information Skills that require a Staff/Wand/Dagger/Scythe equipped may still be used, but if used with any other weapon item type equipped, will not attack. (Message pop-up: *Fizzle* Equip a staff or wand!) Also See: Ancient Shadow Mage Armor, DragonMage Armor, Mage Robes Thanks to Jay for skill buttons and corrections. TFS for skill appearances, Shadowheart Bracer formula correction and DC tag.
< Message edited by Jay -- 9/6/2019 9:43:14 >
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