Peachii
 Clairvoyant! DragonFable & MechQuest
|
Ancient Shadow Mage Armor (No DA Required) Location: Redeem the code received from purchasing the ShadowScythe T-Shirt from JINX, Shadow Class Merge, Armor Closet Price: N/A Level/Quest/Items to unlock: 1 Ancient Shadow Warrior Armor & 1 Shadow Token OR 1 Ancient Shadow Rogue Armor & 1 Shadow Token Sellback: 5 Gold 0 Dragon Coins Level: 1 Rarity: 1 Category: Armor Equip Spot: Body Default Weapon: Shadowstaff Defenses: Melee: 5, Pierce: 5, Magic: 5, Block: 0, Parry: 0, Dodge: 0 Offenses: Crit: 5, Bonus: 0, Boost: 0% Resistances: Light: 5, Darkness: 5 Acid 20% Dmg for 5 turns Level/Quest/Skill/Items required: Level 15 Effect: 1 hit of 50% damage; applies 'Acid', a 20% Melee weapon element DoT effect, to target for 5 turns. Mana Cost: 3 Cooldown: 4 Damage Type: As weapon Element: Fire [link=]Appearance[/link] Root Stops a foe from running away. Level/Quest/Skill/Items required: Level 12 Effect: 1 hit of 100% damage; applies 'Root' (-100 Flee) to target for 19 turns. Mana Cost: 3 Cooldown: 4 Damage Type: As weapon Element: As weapon [link=]Appearance[/link] Mana Blackout Damages Target's Mana Level/Quest/Skill/Items required: Level 10 Effect: 1 hit of 150% damage to target's MP. Mana Cost: 11 Cooldown: 0 Damage Type: As weapon Element: As weapon [link=]Appearance[/link] Blind -50 Hit for enemy Level/Quest/Skill/Items required: Level 8 Effect: 1 hit of 0% damage; applies 'Blind' (-50 Bonus) to target for 4 turns. Mana Cost: 11 Cooldown: 5 Damage Type: Magic Element: As weapon [link=]Appearance[/link] Sleep Buff self and target sleeps for 3 rounds Level/Quest/Skill/Items required: Level 6 Effect: 1 hit of 0% damage; applies 'Sapped' (+25 Boost) to player for 4 turns; applies 'Sleep' to target, stunning it for 3 turns. Mana Cost: 15 Cooldown: 14 Damage Type: As weapon Element: As weapon [link=]Appearance[/link] Meditate Restores 1% Mana Level/Quest/Skill/Items required: Level 4 Effect: Recovers 1% of player's max MP. Mana Cost: 0 Cooldown: 2 Damage Type: N/A Element: N/A [link=]Appearance[/link] Thorny Shield Defense Barrier for 2 turns Level/Quest/Skill/Items required: Level 2 Effect: Applies 'Shielded' (+140 Block/Parry/Dodge Defense) to player for 2 turns; reflects [100/(2^X)]% of player's base damage at foe, where X is the number of times struck while shielded. Mana Cost: 9 Cooldown: 9 Damage Type: N/A Element: N/A [link=]Appearance[/link] Attack Level/Quest/Skill/Items required: None Effect: With a Staff/Wand/Dagger/Scythe equipped, 1 hit of 100% damage. With any other weapon item type equipped, 1 hit of 50% damage. Mana Cost: 0 Cooldown: 0 Damage Type: As weapon Element: As weapon Appearance 1 / [link=]2[/link] Power Boost +20% Power Boost for 5 rounds Level/Quest/Skill/Items required: Level 3 Effect: Applies 'Power' (+20 Boost) to player for 5 turns inclusive; 1 hit of 100% damage. Mana Cost: 11 Cooldown: 4 Damage Type: As weapon Element: As weapon [link=]Appearance[/link] / [link=]1.1[/link] Fireball +25% Fire damage, Extra damage when Frozen Level/Quest/Skill/Items required: Level 6; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 125% damage. If target is affected by 'Frozen', 1 hit of 250% damage. Mana Cost: 15 Cooldown: 4 Damage Type: Magic Element: Fire [link=]Appearance[/link] Ice Strike +25% Ice damage, adds -25 Fire Level/Quest/Skill/Items required: Level 6; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 125% damage; applies 'Frozen' (-25 Fire) to target for 5 turns inclusive. Mana Cost: 10 Cooldown: 4 Damage Type: Magic Element: Ice [link=]Appearance[/link] Wind Strike +25% Wind damage, +20 BtH for 5 turns Level/Quest/Skill/Items required: Level 6; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 125% damage; applies 'Wind' (+20 Bonus) to player for 5 turns inclusive. Mana Cost: 8 Cooldown: 4 Damage Type: Magic Element: Wind [link=]Appearance[/link] Lightning Energy, +25% damage for 5 turns Level/Quest/Skill/Items required: Level 6; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 100% damage; applies 'Zapped' (+25 Boost) to player for 5 turns inclusive. Mana Cost: 13 Cooldown: 4 Damage Type: Magic Element: Energy [link=]Appearance[/link] MageFury Cast to all enemies Level/Quest/Skill/Items required: Level 10; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 140% damage to all foes. Mana Cost: 19 Cooldown: 0 Damage Type: Magic Element: As weapon [link=]Appearance[/link] Final Blast Guaranteed Crit Level/Quest/Skill/Items required: Level 18; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 125% damage, with +200 Crit. Mana Cost: 8 Cooldown: 14 Damage Type: Magic Element: As weapon [link=]Appearance[/link] Other information Skills that require a Staff/Wand/Dagger/Scythe equipped may still be used, but if used with any other weapon item type equipped, will not attack. (Message pop-up: *Fizzle* Equip a staff or wand!) Also See: DragonMage Armor, Mage Robes, Shadow Mage Armor Thanks to Jay for skill buttons and corrections. TFS for Shadowheart Bracer formula and location corrections, and DC tag. Ossein for updated sellback information. Lily for correction. Mecha Pheonix for original entry.
< Message edited by Jay -- 8/16/2019 5:12:38 >
|